/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2011 InspIRCd Development Team
* See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __PROTOCOL_H__
#define __PROTOCOL_H__
class User;
class ProtoServer
{
public:
std::string servername;
std::string parentname;
std::string gecos;
unsigned int usercount;
unsigned int latencyms;
};
typedef std::list<ProtoServer> ProtoServerList;
class SyncTarget : public classbase
{
public:
/**
* Send metadata during the netburst
*
* @param target The Channel* or User* that metadata should be sent for. NULL for network metadata.
* @param extname The extension name to send metadata for
* @param extdata Encoded data for this extension
*/
virtual void SendMetaData(Extensible* target, const std::string &extname, const std::string &extdata) = 0;
/**
* Send an ENCAP * command during netburst (for network sync)
* @param cmd The subcommand to send (the receiver should have a handler for this)
* @param params The parameters to the command; only the last can contain spaces
*/
virtual void SendEncap(const std::string& cmd, const parameterlist ¶ms) = 0;
/**
* Send a line s2s during netburst. The line should begin with the command you
* are sending; ":SID " will be prepended prior to sending.
*/
virtual void SendCommand(const std::string &line) = 0;
};
class ProtocolInterface
{
public:
ProtocolInterface() { }
virtual ~ProtocolInterface() { }
/** Send an ENCAP message to one or more linked servers.
* See the protocol documentation for the purpose of ENCAP.
* @param encap This is a list of string parameters, the first of which must be a server ID or glob matching servernames.
* The second must be a subcommand. All subsequent parameters are dependant on the subcommand.
* ENCAP (should) be used instead of creating new protocol messages for easier third party application support.
* @return True if the message was sent out (target exists)
*/
virtual bool SendEncapsulatedData(const parameterlist &encap) { return false; }
/** Send metadata for an object to other linked servers.
* @param target The object to send metadata for.
* @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user
* @param data The string representation of the data
*/
virtual void SendMetaData(Extensible* target, const std::string &key, const std::string &data) { }
/** Send a topic change for a channel
* @param channel The channel to change the topic for.
* @param topic The new topic to use for the channel.
*/
virtual void SendTopic(Channel* channel, std::string &topic) { }
/** Send mode changes for an object.
* @param target The channel name or user to send mode changes for.
* @param The mode changes to send.
* @param merge Whether or not to send the modes as a merge.
*/
virtual void SendMode(User *src, Extensible* target, irc::modestacker& modes, bool merge = false) { }
/** Send a notice to users with a given snomask.
* @param snomask The snomask required for the message to be sent.
* @param text The message to send.
*/
virtual void SendSNONotice(const std::string &snomask, const std::string &text) { }
/** Send raw data to a remote client.
* @param target The user to push data to.
* @param rawline The raw IRC protocol line to deliver (":me NOTICE you :foo", whatever).
*/
virtual void PushToClient(User* target, const std::string &rawline) { }
/** Send a message to a channel.
* @param target The channel to message.
* @param status The status character (e.g. %) required to recieve.
* @param text The message to send.
*/
virtual void SendChannelPrivmsg(Channel* target, char status, const std::string &text) { }
/** Send a notice to a channel.
* @param target The channel to message.
* @param status The status character (e.g. %) required to recieve.
* @param text The message to send.
*/
virtual void SendChannelNotice(Channel* target, char status, const std::string &text) { }
/** Send a message to a user.
* @param target The user to message.
* @param text The message to send.
*/
virtual void SendUserPrivmsg(User* target, const std::string &text) { }
/** Send a notice to a user.
* @param target The user to message.
* @param text The message to send.
*/
virtual void SendUserNotice(User* target, const std::string &text) { }
/** Fill a list of servers and information about them.
* @param sl The list of servers to fill.
* XXX: document me properly, this is shit.
*/
virtual void GetServerList(ProtoServerList &sl) { }
};
#endif