/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2017 B00mX0r <b00mx0r@aureus.pw>
* Copyright (C) 2013, 2019, 2021 Sadie Powell <sadie@witchery.services>
* Copyright (C) 2012-2015 Attila Molnar <attilamolnar@hush.com>
* Copyright (C) 2012, 2019 Robby <robby@chatbelgie.be>
* Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2008, 2010 Craig Edwards <brain@inspircd.org>
* Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "inspircd.h"
#include "xline.h"
#include "listmode.h"
#include "treesocket.h"
#include "treeserver.h"
#include "main.h"
#include "commands.h"
/**
* Creates FMODE messages, used only when syncing channels
*/
class FModeBuilder final
: public CmdBuilder
{
static constexpr size_t maxline = 480;
std::string params;
unsigned int modes = 0;
std::string::size_type startpos;
public:
FModeBuilder(Channel* chan)
: CmdBuilder("FMODE")
{
push(chan->name).push_int(chan->age).push_raw(" +");
startpos = str().size();
}
/** Add a mode to the message
*/
void push_mode(char modeletter, const std::string& mask)
{
push_raw(modeletter);
params.push_back(' ');
params.append(mask);
modes++;
}
/** Remove all modes from the message
*/
void clear()
{
content.erase(startpos);
params.clear();
modes = 0;
}
/** Prepare the message for sending, next mode can only be added after clear()
*/
const std::string& finalize()
{
return push_raw(params);
}
/** Returns true if this message is empty (has no modes)
*/
bool empty() const
{
return (modes == 0);
}
};
struct TreeSocket::BurstState final
{
SpanningTreeProtocolInterface::Server server;
BurstState(TreeSocket* sock) : server(sock) { }
};
/** This function is called when we want to send a netburst to a local
* server. There is a set order we must do this, because for example
* users require their servers to exist, and channels require their
* users to exist. You get the idea.
*/
void TreeSocket::DoBurst(TreeServer* s)
{
ServerInstance->SNO.WriteToSnoMask('l',"Bursting to \002%s\002 (Authentication: %s%s).",
s->GetName().c_str(),
capab->auth_fingerprint ? "TLS certificate fingerprint and " : "",
capab->auth_challenge ? "challenge-response" : "plaintext password");
this->CleanNegotiationInfo();
this->WriteLine(CmdBuilder("BURST").push_int(ServerInstance->Time()));
// Introduce all servers behind us
this->SendServers(Utils->TreeRoot, s);
BurstState bs(this);
// Introduce all users
this->SendUsers(bs);
// Sync all channels
for (const auto& [_, chan] : ServerInstance->Channels.GetChans())
SyncChannel(chan, bs);
// Send all xlines
this->SendXLines();
Utils->Creator->synceventprov.Call(&ServerProtocol::SyncEventListener::OnSyncNetwork, bs.server);
this->WriteLine(CmdBuilder("ENDBURST"));
ServerInstance->SNO.WriteToSnoMask('l',"Finished bursting to \002"+ s->GetName()+"\002.");
}
void TreeSocket::SendServerInfo(TreeServer* from)
{
this->WriteLine(CommandSInfo::Builder(from, "customversion", from->customversion));
this->WriteLine(CommandSInfo::Builder(from, "rawbranch", from->rawbranch));
this->WriteLine(CommandSInfo::Builder(from, "rawversion", from->rawversion));
if (proto_version < PROTO_INSPIRCD_4)
{
this->WriteLine(CommandSInfo::Builder(from, "version", InspIRCd::Format("%s. %s :%s", from->rawbranch.c_str(),
from->GetPublicName().c_str(), from->customversion.c_str())));
this->WriteLine(CommandSInfo::Builder(from, "fullversion", InspIRCd::Format("%s. %s :[%s] %s", from->rawversion.c_str(),
from->GetName().c_str(), from->GetId().c_str(), from->customversion.c_str())));
}
}
/** Recursively send the server tree.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
* If at any point any of these servers already exist on the other
* end, our connection may be terminated.
*/
void TreeSocket::SendServers(TreeServer* Current, TreeServer* s)
{
SendServerInfo(Current);
for (const auto& recursive_server : Current->GetChildren())
{
if (recursive_server != s)
{
this->WriteLine(CommandServer::Builder(recursive_server));
/* down to next level */
this->SendServers(recursive_server, s);
}
}
}
// Send one or more FJOINs for a channel of users.
void TreeSocket::SendFJoins(Channel* chan)
{
CommandFJoin::Builder fjoin(chan);
for (const auto& [_, memb] : chan->GetUsers())
fjoin.add(memb);
this->WriteLine(fjoin.finalize());
}
/** Send all XLines we know about */
void TreeSocket::SendXLines()
{
for (const auto& xltype : ServerInstance->XLines->GetAllTypes())
{
/* Expired lines are removed in XLineManager::GetAll() */
XLineLookup* lookup = ServerInstance->XLines->GetAll(xltype);
/* lookup cannot be NULL in this case but a check won't hurt */
if (lookup)
{
for (const auto& [_, xline] : *lookup)
{
/* Is it burstable? this is better than an explicit check for type 'K'.
* We break the loop as NONE of the items in this group are worth iterating.
*/
if (xline->IsBurstable())
this->WriteLine(CommandAddLine::Builder(xline));
}
}
}
}
void TreeSocket::SendListModes(Channel* chan)
{
if (proto_version < PROTO_INSPIRCD_4)
{
SendLegacyListModes(chan);
return;
}
for (const auto& mode : ServerInstance->Modes.GetListModes())
{
ListModeBase::ModeList* list = mode->GetList(chan);
if (!list || list->empty())
continue;
CmdBuilder lmode("LMODE");
lmode.push(chan->name).push_int(chan->age).push(mode->GetModeChar());
for (const auto& entry : *list)
lmode.push(entry.mask).push(entry.setter).push_int(entry.time);
this->WriteLine(lmode.str());
}
}
void TreeSocket::SendLegacyListModes(Channel* chan)
{
FModeBuilder fmode(chan);
for (const auto& mode : ServerInstance->Modes.GetListModes())
{
ListModeBase::ModeList* list = mode->GetList(chan);
if (!list)
continue;
for (const auto& entry : *list)
fmode.push_mode(mode->GetModeChar(), entry.mask);
}
if (!fmode.empty())
this->WriteLine(fmode.finalize());
}
/** Send channel users, topic, modes and global metadata */
void TreeSocket::SyncChannel(Channel* chan, BurstState& bs)
{
SendFJoins(chan);
// If the topic was ever set, send it, even if it's empty now
// because a new empty topic should override an old non-empty topic
if (chan->topicset != 0)
this->WriteLine(CommandFTopic::Builder(chan));
Utils->SendListLimits(chan, this);
SendListModes(chan);
for (const auto& [item, value] : chan->GetExtList())
{
const std::string valuestr = item->ToNetwork(chan, value);
if (!valuestr.empty())
this->WriteLine(CommandMetadata::Builder(chan, item->name, valuestr));
}
for (const auto& [_, memb] : chan->GetUsers())
{
for (const auto& [item, value] : memb->GetExtList())
{
const std::string valuestr = item->ToNetwork(memb, value);
if (!valuestr.empty())
this->WriteLine(CommandMetadata::Builder(memb, item->name, valuestr));
}
}
Utils->Creator->synceventprov.Call(&ServerProtocol::SyncEventListener::OnSyncChannel, chan, bs.server);
}
void TreeSocket::SyncChannel(Channel* chan)
{
BurstState bs(this);
SyncChannel(chan, bs);
}
/** Send all users and their state, including oper and away status and global metadata */
void TreeSocket::SendUsers(BurstState& bs)
{
for (const auto& [_, user] : ServerInstance->Users.GetUsers())
{
if (user->registered != REG_ALL)
continue;
this->WriteLine(CommandUID::Builder(user));
if (user->IsOper())
this->WriteLine(CommandOpertype::Builder(user));
if (user->IsAway())
this->WriteLine(CommandAway::Builder(user));
if (user->uniqueusername) // TODO: convert this to BooleanExtItem in v4.
this->WriteLine(CommandMetadata::Builder(user, "uniqueusername", "1"));
for (const auto& [item, obj] : user->GetExtList())
{
const std::string value = item->ToNetwork(user, obj);
if (!value.empty())
this->WriteLine(CommandMetadata::Builder(user, item->name, value));
}
Utils->Creator->synceventprov.Call(&ServerProtocol::SyncEventListener::OnSyncUser, user, bs.server);
}
}