/*
* InspIRCd -- Internet Relay Chat Daemon
*
* Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
* Copyright (C) 2007-2008 Craig Edwards <craigedwards@brainbox.cc>
* Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
*
* This file is part of InspIRCd. InspIRCd is free software: you can
* redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, version 2.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* $ModDesc: Provides a spanning tree server link protocol */
#include "inspircd.h"
#include "main.h"
#include "utils.h"
#include "treeserver.h"
#include "treesocket.h"
/* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h */
const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current)
{
time_t secs_up = ServerInstance->Time() - Current->age;
return " [Up: " + TimeToStr(secs_up) + (Current->rtt == 0 ? "]" : " Lag: " + ConvToStr(Current->rtt) + "ms]");
}
void ModuleSpanningTree::ShowMap(TreeServer* Current, User* user, int depth, int &line, char* names, int &maxnamew, char* stats)
{
ServerInstance->Logs->Log("map",DEBUG,"ShowMap depth %d on line %d", depth, line);
float percent;
if (ServerInstance->Users->clientlist->size() == 0)
{
// If there are no users, WHO THE HELL DID THE /MAP?!?!?!
percent = 0;
}
else
{
percent = Current->GetUserCount() * 100.0 / ServerInstance->Users->clientlist->size();
}
const std::string operdata = IS_OPER(user) ? MapOperInfo(Current) : "";
char* myname = names + 100 * line;
char* mystat = stats + 50 * line;
memset(myname, ' ', depth);
int w = depth;
if (IS_OPER(user))
{
w += snprintf(myname + depth, 99 - depth, "%s (%s)", Current->GetName().c_str(), Current->GetID().c_str());
}
else
{
w += snprintf(myname + depth, 99 - depth, "%s", Current->GetName().c_str());
}
memset(myname + w, ' ', 100 - w);
if (w > maxnamew)
maxnamew = w;
snprintf(mystat, 49, "%5d [%5.2f%%]%s", Current->GetUserCount(), percent, operdata.c_str());
line++;
if (IS_OPER(user) || !Utils->FlatLinks)
depth = depth + 2;
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
TreeServer* child = Current->GetChild(q);
if (!IS_OPER(user)) {
if (child->Hidden)
continue;
if ((Utils->HideULines) && (ServerInstance->ULine(child->GetName().c_str())))
continue;
}
ShowMap(child, user, depth, line, names, maxnamew, stats);
}
}
// Ok, prepare to be confused.
// After much mulling over how to approach this, it struck me that
// the 'usual' way of doing a /MAP isnt the best way. Instead of
// keeping track of a ton of ascii characters, and line by line
// under recursion working out where to place them using multiplications
// and divisons, we instead render the map onto a backplane of characters
// (a character matrix), then draw the branches as a series of "L" shapes
// from the nodes. This is not only friendlier on CPU it uses less stack.
bool ModuleSpanningTree::HandleMap(const std::vector<std::string>& parameters, User* user)
{
if (parameters.size() > 0)
{
/* Remote MAP, the server is within the 1st parameter */
TreeServer* s = Utils->FindServerMask(parameters[0]);
bool ret = false;
if (!s)
{
user->WriteNumeric(ERR_NOSUCHSERVER, "%s %s :No such server", user->nick.c_str(), parameters[0].c_str());
ret = true;
}
else if (s && s != Utils->TreeRoot)
{
parameterlist params;
params.push_back(parameters[0]);
params[0] = s->GetName();
Utils->DoOneToOne(user->uuid, "MAP", params, s->GetName());
ret = true;
}
// Don't return if s == Utils->TreeRoot (us)
if (ret)
return true;
}
// These arrays represent a virtual screen which we will
// "scratch" draw to, as the console device of an irc
// client does not provide for a proper terminal.
int totusers = ServerInstance->Users->clientlist->size();
int totservers = this->CountServs();
int maxnamew = 0;
int line = 0;
char* names = new char[totservers * 100];
char* stats = new char[totservers * 50];
// The only recursive bit is called here.
ShowMap(Utils->TreeRoot,user,0,line,names,maxnamew,stats);
// Process each line one by one.
for (int l = 1; l < line; l++)
{
char* myname = names + 100 * l;
// scan across the line looking for the start of the
// servername (the recursive part of the algorithm has placed
// the servers at indented positions depending on what they
// are related to)
int first_nonspace = 0;
while (myname[first_nonspace] == ' ')
{
first_nonspace++;
}
first_nonspace--;
// Draw the `- (corner) section: this may be overwritten by
// another L shape passing along the same vertical pane, becoming
// a |- (branch) section instead.
myname[first_nonspace] = '-';
myname[first_nonspace-1] = '`';
int l2 = l - 1;
// Draw upwards until we hit the parent server, causing possibly
// other corners (`-) to become branches (|-)
while ((names[l2 * 100 + first_nonspace-1] == ' ') || (names[l2 * 100 + first_nonspace-1] == '`'))
{
names[l2 * 100 + first_nonspace-1] = '|';
l2--;
}
}
float avg_users = totusers * 1.0 / line;
ServerInstance->Logs->Log("map",DEBUG,"local");
for (int t = 0; t < line; t++)
{
// terminate the string at maxnamew characters
names[100 * t + maxnamew] = '\0';
user->SendText(":%s %03d %s :%s %s", ServerInstance->Config->ServerName.c_str(),
RPL_MAP, user->nick.c_str(), names + 100 * t, stats + 50 * t);
}
user->SendText(":%s %03d %s :%d server%s and %d user%s, average %.2f users per server",
ServerInstance->Config->ServerName.c_str(), RPL_MAPUSERS, user->nick.c_str(),
line, (line > 1 ? "s" : ""), totusers, (totusers > 1 ? "s" : ""), avg_users);
user->SendText(":%s %03d %s :End of /MAP", ServerInstance->Config->ServerName.c_str(),
RPL_ENDMAP, user->nick.c_str());
delete[] names;
delete[] stats;
return true;
}