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/*
 * InspIRCd -- Internet Relay Chat Daemon
 *
 *   Copyright (C) 2019-2021 Sadie Powell <sadie@witchery.services>
 *   Copyright (C) 2013, 2016 Adam <Adam@anope.org>
 *   Copyright (C) 2012-2014, 2016 Attila Molnar <attilamolnar@hush.com>
 *   Copyright (C) 2012 Robby <robby@chatbelgie.be>
 *   Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
 *   Copyright (C) 2007, 2010 Craig Edwards <brain@inspircd.org>
 *   Copyright (C) 2007 Robin Burchell <robin+git@viroteck.net>
 *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
 *
 * This file is part of InspIRCd.  InspIRCd is free software: you can
 * redistribute it and/or modify it under the terms of the GNU General Public
 * License as published by the Free Software Foundation, version 2.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */


#include "inspircd.h"

#include "cachetimer.h"
#include "resolvers.h"
#include "main.h"
#include "utils.h"
#include "treeserver.h"
#include "link.h"
#include "treesocket.h"

/** This class is used to resolve server hostnames during /connect and autoconnect.
 * As of 1.1, the resolver system is separated out from BufferedSocket, so we must do this
 * resolver step first ourselves if we need it. This is totally nonblocking, and will
 * callback to OnLookupComplete or OnError when completed. Once it has completed we
 * will have an IP address which we can then use to continue our connection.
 */
ServernameResolver::ServernameResolver(DNS::Manager* mgr, const std::string& hostname, std::shared_ptr<Link> x, DNS::QueryType qt, std::shared_ptr<Autoconnect> myac)
	: DNS::Request(mgr, Utils->Creator, hostname, qt)
	, query(qt), host(hostname), MyLink(x), myautoconnect(myac)
{
}

void ServernameResolver::OnLookupComplete(const DNS::Query *r)
{
	const DNS::ResourceRecord* const ans_record = r->FindAnswerOfType(this->question.type);
	if (!ans_record)
	{
		OnError(r);
		return;
	}

	irc::sockets::sockaddrs sa;
	if (!irc::sockets::aptosa(ans_record->rdata, MyLink->Port, sa))
	{
		// We had a result but it wasn't a valid IPv4/IPv6.
		OnError(r);
		return;
	}

	/* Initiate the connection, now that we have an IP to use.
	 * Passing a hostname directly to BufferedSocket causes it to
	 * just bail and set its FD to -1.
	 */
	TreeServer* CheckDupe = Utils->FindServer(MyLink->Name);
	if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
	{
		TreeSocket* newsocket = new TreeSocket(MyLink, myautoconnect, sa);
		if (!newsocket->HasFd())
		{
			/* Something barfed, show the opers */
			ServerInstance->SNO.WriteToSnoMask('l', "CONNECT: Error connecting \002%s\002: %s.",
				MyLink->Name.c_str(), newsocket->GetError().c_str());
			ServerInstance->GlobalCulls.AddItem(newsocket);
		}
	}
}

void ServernameResolver::OnError(const DNS::Query *r)
{
	if (r->error == DNS::ERROR_UNLOADED)
	{
		// We're being unloaded, skip the snotice and ConnectServer() below to prevent autoconnect creating new sockets
		return;
	}

	if (query == DNS::QUERY_AAAA)
	{
		ServernameResolver* snr = new ServernameResolver(this->manager, host, MyLink, DNS::QUERY_A, myautoconnect);
		try
		{
			this->manager->Process(snr);
			return;
		}
		catch (const DNS::Exception&)
		{
			delete snr;
		}
	}

	ServerInstance->SNO.WriteToSnoMask('l', "CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s", MyLink->Name.c_str(), this->manager->GetErrorStr(r->error).c_str());
	Utils->Creator->ConnectServer(myautoconnect, false);
}

SecurityIPResolver::SecurityIPResolver(Module* me, DNS::Manager* mgr, const std::string& hostname, std::shared_ptr<Link> x, DNS::QueryType qt)
	: DNS::Request(mgr, me, hostname, qt)
	, MyLink(x), mine(me), host(hostname), query(qt)
{
}

bool SecurityIPResolver::CheckIPv4()
{
	// We only check IPv4 addresses if we have checked IPv6.
	if (query != DNS::QUERY_AAAA)
		return false;

	SecurityIPResolver* res = new SecurityIPResolver(mine, this->manager, host, MyLink, DNS::QUERY_A);
	try
	{
		this->manager->Process(res);
		return true;
	}
	catch (const DNS::Exception&)
	{
		delete res;
		return false;
	}
}

void SecurityIPResolver::OnLookupComplete(const DNS::Query *r)
{
	for (std::shared_ptr<Link> L : Utils->LinkBlocks)
	{
		if (L->IPAddr == host)
		{
			for (const auto& ans_record : r->answers)
			{
				if (ans_record.type != this->question.type)
					continue;

				Utils->ValidIPs.push_back(ans_record.rdata);
				ServerInstance->Logs.Log(MODNAME, LOG_DEFAULT, "Resolved '%s' as a valid IP address for link '%s'",
					ans_record.rdata.c_str(), MyLink->Name.c_str());
			}
			break;
		}
	}

	CheckIPv4();
}

void SecurityIPResolver::OnError(const DNS::Query *r)
{
	// This can be called because of us being unloaded but we don't have to do anything differently
	if (CheckIPv4())
		return;

	ServerInstance->Logs.Log(MODNAME, LOG_DEBUG, "Could not resolve IP associated with link '%s': %s",
		MyLink->Name.c_str(), this->manager->GetErrorStr(r->error).c_str());
}

CacheRefreshTimer::CacheRefreshTimer()
	: Timer(3600, true)
{
}

bool CacheRefreshTimer::Tick()
{
	Utils->RefreshIPCache();
	return true;
}