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authorGravatar attilamolnar2013-07-15 13:40:22 +0200
committerGravatar attilamolnar2013-08-18 15:11:02 +0200
commitb14ebbccf08ec34a73e1ba271e67da80d9fe805c (patch)
tree012640699b3960940af3756ef1e881747b0aa8d1 /src/modules/m_spanningtree/nickcollide.cpp
parentCreate the CommandBase class from Command (diff)
m_spanningtree Move all server-to-server command handlers into handler classes
These commands are not registered in or called by the core. When looking for the handler of a command a new command table is searched first which contains all server-to-server commands. If a handler cannot be found in there, the core command table is consulted.
Diffstat (limited to 'src/modules/m_spanningtree/nickcollide.cpp')
-rw-r--r--src/modules/m_spanningtree/nickcollide.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/modules/m_spanningtree/nickcollide.cpp b/src/modules/m_spanningtree/nickcollide.cpp
index 3d29e402a..39490e953 100644
--- a/src/modules/m_spanningtree/nickcollide.cpp
+++ b/src/modules/m_spanningtree/nickcollide.cpp
@@ -21,6 +21,7 @@
#include "inspircd.h"
#include "treesocket.h"
+#include "treeserver.h"
#include "utils.h"
/*
@@ -29,7 +30,7 @@
* Returns 1 if colliding local client, 2 if colliding remote, 3 if colliding both.
* Sends SAVEs as appropriate and forces nickchanges too.
*/
-int TreeSocket::DoCollision(User *u, time_t remotets, const std::string &remoteident, const std::string &remoteip, const std::string &remoteuid)
+int SpanningTreeUtilities::DoCollision(User* u, TreeServer* server, time_t remotets, const std::string& remoteident, const std::string& remoteip, const std::string& remoteuid)
{
/*
* Under old protocol rules, we would have had to kill both clients.
@@ -107,7 +108,7 @@ int TreeSocket::DoCollision(User *u, time_t remotets, const std::string &remotei
parameterlist params;
params.push_back(u->uuid);
params.push_back(ConvToStr(u->age));
- Utils->DoOneToMany(ServerInstance->Config->GetSID(),"SAVE",params);
+ this->DoOneToMany(ServerInstance->Config->GetSID(),"SAVE",params);
u->ForceNickChange(u->uuid);
@@ -122,7 +123,8 @@ int TreeSocket::DoCollision(User *u, time_t remotets, const std::string &remotei
* the UID or halt the propagation of the nick change command,
* so other servers don't need to see the SAVE
*/
- WriteLine(":"+ServerInstance->Config->GetSID()+" SAVE "+remoteuid+" "+ ConvToStr(remotets));
+ TreeSocket* sock = server->GetRoute()->GetSocket();
+ sock->WriteLine(":"+ServerInstance->Config->GetSID()+" SAVE "+remoteuid+" "+ ConvToStr(remotets));
if (remote)
{