diff options
| author | 2013-04-28 00:32:14 +0200 | |
|---|---|---|
| committer | 2013-04-28 00:32:14 +0200 | |
| commit | 8790551dc182cd8804ee7d8ef89ccb31067cc2a4 (patch) | |
| tree | fa411b244ae8541e49eb126a9d15a7b5a13504db /src/modules/m_spanningtree/server.cpp | |
| parent | Added RMODE command per suggestion #479 (diff) | |
| parent | Release 2.0.12 (diff) | |
Merge insp20
Diffstat (limited to 'src/modules/m_spanningtree/server.cpp')
| -rw-r--r-- | src/modules/m_spanningtree/server.cpp | 67 |
1 files changed, 40 insertions, 27 deletions
diff --git a/src/modules/m_spanningtree/server.cpp b/src/modules/m_spanningtree/server.cpp index 19e2d53a6..85204ccaa 100644 --- a/src/modules/m_spanningtree/server.cpp +++ b/src/modules/m_spanningtree/server.cpp @@ -125,8 +125,9 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) TreeServer* CheckDupe = Utils->FindServer(sname); if (CheckDupe) { - this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName()); + std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>"; + SendError("Server "+sname+" already exists on server "+pname+"!"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); return false; } CheckDupe = Utils->FindServer(sid); @@ -168,6 +169,33 @@ bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms) return false; } +bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid) +{ + /* Check for fully initialized instances of the server by name */ + TreeServer* CheckDupe = Utils->FindServer(sname); + if (CheckDupe) + { + std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>"; + SendError("Server "+sname+" already exists on server "+pname+"!"); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); + return false; + } + + /* Check for fully initialized instances of the server by id */ + ServerInstance->Logs->Log("m_spanningtree", LOG_DEBUG, "Looking for dupe SID %s", sid.c_str()); + CheckDupe = Utils->FindServerID(sid); + + if (CheckDupe) + { + this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict."); + ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ + "' already exists on server "+CheckDupe->GetName()); + return false; + } + + return true; +} + /* * Someone else is attempting to connect to us if this is called. Validate their credentials etc. * -- w @@ -206,39 +234,24 @@ bool TreeSocket::Inbound_Server(parameterlist ¶ms) continue; } - /* Now check for fully initialized ServerInstances of the server by name */ - TreeServer* CheckDupe = Utils->FindServer(sname); - if (CheckDupe) - { - std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>"; - SendError("Server "+sname+" already exists on server "+pname+"!"); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname); + if (!CheckDuplicate(sname, sid)) return false; - } - /* Check for fully initialized instances of the server by id */ - ServerInstance->Logs->Log("m_spanningtree",LOG_DEBUG,"Looking for dupe SID %s", sid.c_str()); - CheckDupe = Utils->FindServerID(sid); + ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); - if (CheckDupe) - { - this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict."); - ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+ - "' already exists on server "+CheckDupe->GetName()); - return false; - } + this->SendCapabilities(2); - ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection " + linkID + " ("+description+")"); - linkID = sname; + // Save these for later, so when they accept our credentials (indicated by BURST) we remember them + this->capab->hidden = x->Hidden; + this->capab->sid = sid; + this->capab->description = description; + this->capab->name = sname; - // this is good. Send our details: Our server name and description and hopcount of 0, + // Send our details: Our server name and description and hopcount of 0, // along with the sendpass from this block. - this->SendCapabilities(2); this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc); - // move to the next state, we are now waiting for THEM. - MyRoot = new TreeServer(Utils, sname, description, sid, Utils->TreeRoot, this, x->Hidden); - Utils->TreeRoot->AddChild(MyRoot); + // move to the next state, we are now waiting for THEM. this->LinkState = WAIT_AUTH_2; return true; } |
