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-rw-r--r--src/streamsocket.cpp543
1 files changed, 543 insertions, 0 deletions
diff --git a/src/streamsocket.cpp b/src/streamsocket.cpp
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index 000000000..92bd064c1
--- /dev/null
+++ b/src/streamsocket.cpp
@@ -0,0 +1,543 @@
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
+ *
+ * Copyright (C) 2020 Matt Schatz <genius3000@g3k.solutions>
+ * Copyright (C) 2019 linuxdaemon <linuxdaemon.irc@gmail.com>
+ * Copyright (C) 2018 Dylan Frank <b00mx0r@aureus.pw>
+ * Copyright (C) 2013-2016 Attila Molnar <attilamolnar@hush.com>
+ * Copyright (C) 2013, 2017-2020 Sadie Powell <sadie@witchery.services>
+ * Copyright (C) 2013 Adam <Adam@anope.org>
+ * Copyright (C) 2012 Robby <robby@chatbelgie.be>
+ * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2007 John Brooks <special@inspircd.org>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
+ * Copyright (C) 2006-2007 Craig Edwards <brain@inspircd.org>
+ * Copyright (C) 2006 Oliver Lupton <om@inspircd.org>
+ *
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#include "inspircd.h"
+#include "iohook.h"
+
+static IOHook* GetNextHook(IOHook* hook)
+{
+ IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook);
+ if (iohm)
+ return iohm->GetNextHook();
+ return nullptr;
+}
+
+BufferedSocket::BufferedSocket()
+ : state(I_ERROR)
+{
+}
+
+BufferedSocket::BufferedSocket(int newfd)
+ : state(I_CONNECTED)
+{
+ SetFd(newfd);
+ if (HasFd())
+ SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
+}
+
+void BufferedSocket::DoConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long maxtime, int protocol)
+{
+ BufferedSocketError err = BeginConnect(dest, bind, maxtime, protocol);
+ if (err != I_ERR_NONE)
+ {
+ state = I_ERROR;
+ SetError(SocketEngine::LastError());
+ OnError(err);
+ }
+}
+
+BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout, int protocol)
+{
+ if (!HasFd())
+ SetFd(socket(dest.family(), SOCK_STREAM, protocol));
+
+ if (!HasFd())
+ return I_ERR_SOCKET;
+
+ if (bind.family() != 0)
+ {
+ if (SocketEngine::Bind(this, bind) < 0)
+ return I_ERR_BIND;
+ }
+
+ SocketEngine::NonBlocking(GetFd());
+
+ if (SocketEngine::Connect(this, dest) == -1)
+ {
+ if (errno != EINPROGRESS)
+ return I_ERR_CONNECT;
+ }
+
+ this->state = I_CONNECTING;
+
+ if (!SocketEngine::AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE | FD_WRITE_WILL_BLOCK))
+ return I_ERR_NOMOREFDS;
+
+ this->Timeout = new SocketTimeout(this->GetFd(), this, timeout);
+ ServerInstance->Timers.AddTimer(this->Timeout);
+
+ ServerInstance->Logs.Debug("SOCKET", "BufferedSocket::DoConnect success");
+ return I_ERR_NONE;
+}
+
+void StreamSocket::Close()
+{
+ if (closing)
+ return;
+
+ closing = true;
+ if (HasFd())
+ {
+ // final chance, dump as much of the sendq as we can
+ DoWrite();
+
+ IOHook* hook = GetIOHook();
+ DelIOHook();
+ while (hook)
+ {
+ hook->OnStreamSocketClose(this);
+ IOHook* const nexthook = GetNextHook(hook);
+ delete hook;
+ hook = nexthook;
+ }
+ SocketEngine::Shutdown(this, 2);
+ SocketEngine::Close(this);
+ }
+}
+
+void StreamSocket::Close(bool writeblock)
+{
+ if (GetSendQSize() != 0 && writeblock)
+ closeonempty = true;
+ else
+ Close();
+}
+
+Cullable::Result StreamSocket::Cull()
+{
+ Close();
+ return EventHandler::Cull();
+}
+
+ssize_t StreamSocket::HookChainRead(IOHook* hook, std::string& rq)
+{
+ if (!hook)
+ return ReadToRecvQ(rq);
+
+ IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook);
+ if (iohm)
+ {
+ // Call the next hook to put data into the recvq of the current hook
+ const ssize_t ret = HookChainRead(iohm->GetNextHook(), iohm->GetRecvQ());
+ if (ret <= 0)
+ return ret;
+ }
+ return hook->OnStreamSocketRead(this, rq);
+}
+
+void StreamSocket::DoRead()
+{
+ const std::string::size_type prevrecvqsize = recvq.size();
+
+ const ssize_t result = HookChainRead(GetIOHook(), recvq);
+ if (result < 0)
+ {
+ SetError("Read Error"); // will not overwrite a better error message
+ return;
+ }
+
+ if (recvq.size() > prevrecvqsize)
+ OnDataReady();
+}
+
+ssize_t StreamSocket::ReadToRecvQ(std::string& rq)
+{
+ char* ReadBuffer = ServerInstance->GetReadBuffer();
+ ssize_t n = SocketEngine::Recv(this, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
+ if (n >= 0)
+ {
+ size_t nrecv = static_cast<size_t>(n);
+ if (nrecv == ServerInstance->Config->NetBufferSize)
+ {
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
+ rq.append(ReadBuffer, n);
+ }
+ else if (nrecv > 0)
+ {
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ);
+ rq.append(ReadBuffer, n);
+ }
+ else if (nrecv == 0)
+ {
+ error = "Connection closed";
+ SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+ return -1;
+ }
+ }
+ else if (SocketEngine::IgnoreError())
+ {
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
+ return 0;
+ }
+ else if (errno == EINTR)
+ {
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
+ return 0;
+ }
+ else
+ {
+ error = SocketEngine::LastError();
+ SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+ return -1;
+ }
+ return n;
+}
+
+/* Don't try to prepare huge blobs of data to send to a blocked socket */
+static constexpr size_t MYIOV_MAX = std::min<size_t>(IOV_MAX, 128);
+
+void StreamSocket::DoWrite()
+{
+ if (GetSendQSize() == 0)
+ {
+ if (closeonempty)
+ Close();
+
+ return;
+ }
+ if (!error.empty() || !HasFd())
+ {
+ ServerInstance->Logs.Debug("SOCKET", "DoWrite on errored or closed socket");
+ return;
+ }
+
+ SendQueue* psendq = &sendq;
+ IOHook* hook = GetIOHook();
+ while (hook)
+ {
+ ssize_t rv = hook->OnStreamSocketWrite(this, *psendq);
+ psendq = nullptr;
+
+ // rv == 0 means the socket has blocked. Stop trying to send data.
+ // IOHook has requested unblock notification from the socketengine.
+ if (rv == 0)
+ break;
+
+ if (rv < 0)
+ {
+ SetError("Write Error"); // will not overwrite a better error message
+ break;
+ }
+
+ IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook);
+ hook = nullptr;
+ if (iohm)
+ {
+ psendq = &iohm->GetSendQ();
+ hook = iohm->GetNextHook();
+ }
+ }
+
+ if (psendq)
+ FlushSendQ(*psendq);
+
+ if (GetSendQSize() == 0 && closeonempty)
+ Close();
+}
+
+void StreamSocket::FlushSendQ(SendQueue& sq)
+{
+ // don't even try if we are known to be blocking
+ if (GetEventMask() & FD_WRITE_WILL_BLOCK)
+ return;
+ // start out optimistic - we won't need to write any more
+ int eventChange = FD_WANT_EDGE_WRITE;
+ while (error.empty() && !sq.empty() && eventChange == FD_WANT_EDGE_WRITE)
+ {
+ // Prepare a writev() call to write all buffers efficiently.
+ int bufcount = static_cast<int>(std::min<size_t>(sq.size(), MYIOV_MAX));
+
+ int rv_max = 0;
+ ssize_t rv;
+ {
+ SocketEngine::IOVector iovecs[MYIOV_MAX];
+ size_t j = 0;
+ for (SendQueue::const_iterator i = sq.begin(), end = i+bufcount; i != end; ++i, j++)
+ {
+ const SendQueue::Element& elem = *i;
+ iovecs[j].iov_base = const_cast<char*>(elem.data());
+ iovecs[j].iov_len = elem.length();
+ rv_max += iovecs[j].iov_len;
+ }
+ rv = SocketEngine::WriteV(this, iovecs, bufcount);
+ }
+
+ if (rv == static_cast<int>(sq.bytes()))
+ {
+ // it's our lucky day, everything got written out. Fast cleanup.
+ // This won't ever happen if the number of buffers got capped.
+ sq.clear();
+ }
+ else if (rv > 0)
+ {
+ // Partial write. Clean out strings from the sendq
+ if (rv < rv_max)
+ {
+ // it's going to block now
+ eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
+ }
+ while (rv > 0 && !sq.empty())
+ {
+ const SendQueue::Element& front = sq.front();
+ if (front.length() <= static_cast<size_t>(rv))
+ {
+ // this string got fully written out
+ rv -= front.length();
+ sq.pop_front();
+ }
+ else
+ {
+ // stopped in the middle of this string
+ sq.erase_front(rv);
+ rv = 0;
+ }
+ }
+ }
+ else if (rv == 0)
+ {
+ error = "Connection closed";
+ }
+ else if (SocketEngine::IgnoreError())
+ {
+ eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
+ }
+ else if (errno == EINTR)
+ {
+ // restart interrupted syscall
+ errno = 0;
+ }
+ else
+ {
+ error = SocketEngine::LastError();
+ }
+ }
+ if (!error.empty())
+ {
+ // error - kill all events
+ SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
+ }
+ else
+ {
+ SocketEngine::ChangeEventMask(this, eventChange);
+ }
+}
+
+void StreamSocket::WriteData(const std::string& data)
+{
+ if (!HasFd())
+ {
+ ServerInstance->Logs.Debug("SOCKET", "Attempt to write data to dead socket: {}",
+ data);
+ return;
+ }
+
+ /* Append the data to the back of the queue ready for writing */
+ sendq.push_back(data);
+
+ SocketEngine::ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
+}
+
+bool SocketTimeout::Tick()
+{
+ ServerInstance->Logs.Debug("SOCKET", "SocketTimeout::Tick");
+
+ if (SocketEngine::GetRef(this->sfd) != this->sock)
+ {
+ delete this;
+ return false;
+ }
+
+ if (this->sock->state == I_CONNECTING)
+ {
+ // for connecting sockets, the timeout can occur
+ // which causes termination of the connection after
+ // the given number of seconds without a successful
+ // connection.
+ this->sock->OnTimeout();
+ this->sock->OnError(I_ERR_TIMEOUT);
+ this->sock->state = I_ERROR;
+
+ ServerInstance->GlobalCulls.AddItem(sock);
+ }
+
+ this->sock->Timeout = nullptr;
+ delete this;
+ return false;
+}
+
+void BufferedSocket::OnConnected() { }
+void BufferedSocket::OnTimeout() { }
+
+void BufferedSocket::OnEventHandlerWrite()
+{
+ if (state == I_CONNECTING)
+ {
+ state = I_CONNECTED;
+ this->OnConnected();
+ if (!GetIOHook())
+ SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
+ }
+ this->StreamSocket::OnEventHandlerWrite();
+}
+
+BufferedSocket::~BufferedSocket()
+{
+ this->Close();
+ // The timer is removed from the TimerManager in Timer::~Timer()
+ delete Timeout;
+}
+
+void StreamSocket::OnEventHandlerError(int errornum)
+{
+ if (!error.empty())
+ return;
+
+ if (errornum == 0)
+ SetError("Connection closed");
+ else
+ SetError(SocketEngine::GetError(errornum));
+
+ BufferedSocketError errcode = I_ERR_OTHER;
+ switch (errornum)
+ {
+ case ETIMEDOUT:
+ errcode = I_ERR_TIMEOUT;
+ break;
+ case ECONNREFUSED:
+ case 0:
+ errcode = I_ERR_CONNECT;
+ break;
+ case EADDRINUSE:
+ errcode = I_ERR_BIND;
+ break;
+ case EPIPE:
+ case EIO:
+ errcode = I_ERR_WRITE;
+ break;
+ }
+
+ // Log and call OnError()
+ CheckError(errcode);
+}
+
+void StreamSocket::OnEventHandlerRead()
+{
+ if (!error.empty())
+ return;
+
+ try
+ {
+ DoRead();
+ }
+ catch (const CoreException& ex)
+ {
+ ServerInstance->Logs.Normal("SOCKET", "Caught exception in socket processing on FD {} - '{}'",
+ GetFd(), ex.GetReason());
+ SetError(ex.GetReason());
+ }
+ CheckError(I_ERR_OTHER);
+}
+
+void StreamSocket::OnEventHandlerWrite()
+{
+ if (!error.empty())
+ return;
+
+ DoWrite();
+ CheckError(I_ERR_OTHER);
+}
+
+void StreamSocket::CheckError(BufferedSocketError errcode)
+{
+ if (!error.empty())
+ {
+ ServerInstance->Logs.Debug("SOCKET", "Error on FD {} - '{}'", GetFd(), error);
+ OnError(errcode);
+ }
+}
+
+IOHook* StreamSocket::GetModHook(Module* mod) const
+{
+ for (IOHook* curr = GetIOHook(); curr; curr = GetNextHook(curr))
+ {
+ if (curr->prov->creator == mod)
+ return curr;
+ }
+ return nullptr;
+}
+
+IOHook* StreamSocket::GetLastHook() const
+{
+ IOHook* curr = GetIOHook();
+ IOHook* last = curr;
+
+ for (; curr; curr = GetNextHook(curr))
+ last = curr;
+
+ return last;
+}
+
+void StreamSocket::AddIOHook(IOHook* newhook)
+{
+ IOHook* curr = GetIOHook();
+ if (!curr)
+ {
+ iohook = newhook;
+ return;
+ }
+
+ IOHookMiddle* lasthook = nullptr;
+ while (curr)
+ {
+ lasthook = IOHookMiddle::ToMiddleHook(curr);
+ if (!lasthook)
+ return;
+ curr = lasthook->GetNextHook();
+ }
+
+ lasthook->SetNextHook(newhook);
+}
+
+size_t StreamSocket::GetSendQSize() const
+{
+ size_t ret = sendq.bytes();
+ IOHook* curr = GetIOHook();
+ while (curr)
+ {
+ const IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(curr);
+ if (!iohm)
+ break;
+
+ ret += iohm->GetSendQ().bytes();
+ curr = iohm->GetNextHook();
+ }
+ return ret;
+}