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Diffstat (limited to 'src/streamsocket.cpp')
| -rw-r--r-- | src/streamsocket.cpp | 543 |
1 files changed, 543 insertions, 0 deletions
diff --git a/src/streamsocket.cpp b/src/streamsocket.cpp new file mode 100644 index 000000000..92bd064c1 --- /dev/null +++ b/src/streamsocket.cpp @@ -0,0 +1,543 @@ +/* + * InspIRCd -- Internet Relay Chat Daemon + * + * Copyright (C) 2020 Matt Schatz <genius3000@g3k.solutions> + * Copyright (C) 2019 linuxdaemon <linuxdaemon.irc@gmail.com> + * Copyright (C) 2018 Dylan Frank <b00mx0r@aureus.pw> + * Copyright (C) 2013-2016 Attila Molnar <attilamolnar@hush.com> + * Copyright (C) 2013, 2017-2020 Sadie Powell <sadie@witchery.services> + * Copyright (C) 2013 Adam <Adam@anope.org> + * Copyright (C) 2012 Robby <robby@chatbelgie.be> + * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org> + * Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net> + * Copyright (C) 2007 John Brooks <special@inspircd.org> + * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org> + * Copyright (C) 2006-2007 Craig Edwards <brain@inspircd.org> + * Copyright (C) 2006 Oliver Lupton <om@inspircd.org> + * + * This file is part of InspIRCd. InspIRCd is free software: you can + * redistribute it and/or modify it under the terms of the GNU General Public + * License as published by the Free Software Foundation, version 2. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + + +#include "inspircd.h" +#include "iohook.h" + +static IOHook* GetNextHook(IOHook* hook) +{ + IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook); + if (iohm) + return iohm->GetNextHook(); + return nullptr; +} + +BufferedSocket::BufferedSocket() + : state(I_ERROR) +{ +} + +BufferedSocket::BufferedSocket(int newfd) + : state(I_CONNECTED) +{ + SetFd(newfd); + if (HasFd()) + SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE); +} + +void BufferedSocket::DoConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long maxtime, int protocol) +{ + BufferedSocketError err = BeginConnect(dest, bind, maxtime, protocol); + if (err != I_ERR_NONE) + { + state = I_ERROR; + SetError(SocketEngine::LastError()); + OnError(err); + } +} + +BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout, int protocol) +{ + if (!HasFd()) + SetFd(socket(dest.family(), SOCK_STREAM, protocol)); + + if (!HasFd()) + return I_ERR_SOCKET; + + if (bind.family() != 0) + { + if (SocketEngine::Bind(this, bind) < 0) + return I_ERR_BIND; + } + + SocketEngine::NonBlocking(GetFd()); + + if (SocketEngine::Connect(this, dest) == -1) + { + if (errno != EINPROGRESS) + return I_ERR_CONNECT; + } + + this->state = I_CONNECTING; + + if (!SocketEngine::AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE | FD_WRITE_WILL_BLOCK)) + return I_ERR_NOMOREFDS; + + this->Timeout = new SocketTimeout(this->GetFd(), this, timeout); + ServerInstance->Timers.AddTimer(this->Timeout); + + ServerInstance->Logs.Debug("SOCKET", "BufferedSocket::DoConnect success"); + return I_ERR_NONE; +} + +void StreamSocket::Close() +{ + if (closing) + return; + + closing = true; + if (HasFd()) + { + // final chance, dump as much of the sendq as we can + DoWrite(); + + IOHook* hook = GetIOHook(); + DelIOHook(); + while (hook) + { + hook->OnStreamSocketClose(this); + IOHook* const nexthook = GetNextHook(hook); + delete hook; + hook = nexthook; + } + SocketEngine::Shutdown(this, 2); + SocketEngine::Close(this); + } +} + +void StreamSocket::Close(bool writeblock) +{ + if (GetSendQSize() != 0 && writeblock) + closeonempty = true; + else + Close(); +} + +Cullable::Result StreamSocket::Cull() +{ + Close(); + return EventHandler::Cull(); +} + +ssize_t StreamSocket::HookChainRead(IOHook* hook, std::string& rq) +{ + if (!hook) + return ReadToRecvQ(rq); + + IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook); + if (iohm) + { + // Call the next hook to put data into the recvq of the current hook + const ssize_t ret = HookChainRead(iohm->GetNextHook(), iohm->GetRecvQ()); + if (ret <= 0) + return ret; + } + return hook->OnStreamSocketRead(this, rq); +} + +void StreamSocket::DoRead() +{ + const std::string::size_type prevrecvqsize = recvq.size(); + + const ssize_t result = HookChainRead(GetIOHook(), recvq); + if (result < 0) + { + SetError("Read Error"); // will not overwrite a better error message + return; + } + + if (recvq.size() > prevrecvqsize) + OnDataReady(); +} + +ssize_t StreamSocket::ReadToRecvQ(std::string& rq) +{ + char* ReadBuffer = ServerInstance->GetReadBuffer(); + ssize_t n = SocketEngine::Recv(this, ReadBuffer, ServerInstance->Config->NetBufferSize, 0); + if (n >= 0) + { + size_t nrecv = static_cast<size_t>(n); + if (nrecv == ServerInstance->Config->NetBufferSize) + { + SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ); + rq.append(ReadBuffer, n); + } + else if (nrecv > 0) + { + SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ); + rq.append(ReadBuffer, n); + } + else if (nrecv == 0) + { + error = "Connection closed"; + SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE); + return -1; + } + } + else if (SocketEngine::IgnoreError()) + { + SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK); + return 0; + } + else if (errno == EINTR) + { + SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ); + return 0; + } + else + { + error = SocketEngine::LastError(); + SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE); + return -1; + } + return n; +} + +/* Don't try to prepare huge blobs of data to send to a blocked socket */ +static constexpr size_t MYIOV_MAX = std::min<size_t>(IOV_MAX, 128); + +void StreamSocket::DoWrite() +{ + if (GetSendQSize() == 0) + { + if (closeonempty) + Close(); + + return; + } + if (!error.empty() || !HasFd()) + { + ServerInstance->Logs.Debug("SOCKET", "DoWrite on errored or closed socket"); + return; + } + + SendQueue* psendq = &sendq; + IOHook* hook = GetIOHook(); + while (hook) + { + ssize_t rv = hook->OnStreamSocketWrite(this, *psendq); + psendq = nullptr; + + // rv == 0 means the socket has blocked. Stop trying to send data. + // IOHook has requested unblock notification from the socketengine. + if (rv == 0) + break; + + if (rv < 0) + { + SetError("Write Error"); // will not overwrite a better error message + break; + } + + IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(hook); + hook = nullptr; + if (iohm) + { + psendq = &iohm->GetSendQ(); + hook = iohm->GetNextHook(); + } + } + + if (psendq) + FlushSendQ(*psendq); + + if (GetSendQSize() == 0 && closeonempty) + Close(); +} + +void StreamSocket::FlushSendQ(SendQueue& sq) +{ + // don't even try if we are known to be blocking + if (GetEventMask() & FD_WRITE_WILL_BLOCK) + return; + // start out optimistic - we won't need to write any more + int eventChange = FD_WANT_EDGE_WRITE; + while (error.empty() && !sq.empty() && eventChange == FD_WANT_EDGE_WRITE) + { + // Prepare a writev() call to write all buffers efficiently. + int bufcount = static_cast<int>(std::min<size_t>(sq.size(), MYIOV_MAX)); + + int rv_max = 0; + ssize_t rv; + { + SocketEngine::IOVector iovecs[MYIOV_MAX]; + size_t j = 0; + for (SendQueue::const_iterator i = sq.begin(), end = i+bufcount; i != end; ++i, j++) + { + const SendQueue::Element& elem = *i; + iovecs[j].iov_base = const_cast<char*>(elem.data()); + iovecs[j].iov_len = elem.length(); + rv_max += iovecs[j].iov_len; + } + rv = SocketEngine::WriteV(this, iovecs, bufcount); + } + + if (rv == static_cast<int>(sq.bytes())) + { + // it's our lucky day, everything got written out. Fast cleanup. + // This won't ever happen if the number of buffers got capped. + sq.clear(); + } + else if (rv > 0) + { + // Partial write. Clean out strings from the sendq + if (rv < rv_max) + { + // it's going to block now + eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK; + } + while (rv > 0 && !sq.empty()) + { + const SendQueue::Element& front = sq.front(); + if (front.length() <= static_cast<size_t>(rv)) + { + // this string got fully written out + rv -= front.length(); + sq.pop_front(); + } + else + { + // stopped in the middle of this string + sq.erase_front(rv); + rv = 0; + } + } + } + else if (rv == 0) + { + error = "Connection closed"; + } + else if (SocketEngine::IgnoreError()) + { + eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK; + } + else if (errno == EINTR) + { + // restart interrupted syscall + errno = 0; + } + else + { + error = SocketEngine::LastError(); + } + } + if (!error.empty()) + { + // error - kill all events + SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE); + } + else + { + SocketEngine::ChangeEventMask(this, eventChange); + } +} + +void StreamSocket::WriteData(const std::string& data) +{ + if (!HasFd()) + { + ServerInstance->Logs.Debug("SOCKET", "Attempt to write data to dead socket: {}", + data); + return; + } + + /* Append the data to the back of the queue ready for writing */ + sendq.push_back(data); + + SocketEngine::ChangeEventMask(this, FD_ADD_TRIAL_WRITE); +} + +bool SocketTimeout::Tick() +{ + ServerInstance->Logs.Debug("SOCKET", "SocketTimeout::Tick"); + + if (SocketEngine::GetRef(this->sfd) != this->sock) + { + delete this; + return false; + } + + if (this->sock->state == I_CONNECTING) + { + // for connecting sockets, the timeout can occur + // which causes termination of the connection after + // the given number of seconds without a successful + // connection. + this->sock->OnTimeout(); + this->sock->OnError(I_ERR_TIMEOUT); + this->sock->state = I_ERROR; + + ServerInstance->GlobalCulls.AddItem(sock); + } + + this->sock->Timeout = nullptr; + delete this; + return false; +} + +void BufferedSocket::OnConnected() { } +void BufferedSocket::OnTimeout() { } + +void BufferedSocket::OnEventHandlerWrite() +{ + if (state == I_CONNECTING) + { + state = I_CONNECTED; + this->OnConnected(); + if (!GetIOHook()) + SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE); + } + this->StreamSocket::OnEventHandlerWrite(); +} + +BufferedSocket::~BufferedSocket() +{ + this->Close(); + // The timer is removed from the TimerManager in Timer::~Timer() + delete Timeout; +} + +void StreamSocket::OnEventHandlerError(int errornum) +{ + if (!error.empty()) + return; + + if (errornum == 0) + SetError("Connection closed"); + else + SetError(SocketEngine::GetError(errornum)); + + BufferedSocketError errcode = I_ERR_OTHER; + switch (errornum) + { + case ETIMEDOUT: + errcode = I_ERR_TIMEOUT; + break; + case ECONNREFUSED: + case 0: + errcode = I_ERR_CONNECT; + break; + case EADDRINUSE: + errcode = I_ERR_BIND; + break; + case EPIPE: + case EIO: + errcode = I_ERR_WRITE; + break; + } + + // Log and call OnError() + CheckError(errcode); +} + +void StreamSocket::OnEventHandlerRead() +{ + if (!error.empty()) + return; + + try + { + DoRead(); + } + catch (const CoreException& ex) + { + ServerInstance->Logs.Normal("SOCKET", "Caught exception in socket processing on FD {} - '{}'", + GetFd(), ex.GetReason()); + SetError(ex.GetReason()); + } + CheckError(I_ERR_OTHER); +} + +void StreamSocket::OnEventHandlerWrite() +{ + if (!error.empty()) + return; + + DoWrite(); + CheckError(I_ERR_OTHER); +} + +void StreamSocket::CheckError(BufferedSocketError errcode) +{ + if (!error.empty()) + { + ServerInstance->Logs.Debug("SOCKET", "Error on FD {} - '{}'", GetFd(), error); + OnError(errcode); + } +} + +IOHook* StreamSocket::GetModHook(Module* mod) const +{ + for (IOHook* curr = GetIOHook(); curr; curr = GetNextHook(curr)) + { + if (curr->prov->creator == mod) + return curr; + } + return nullptr; +} + +IOHook* StreamSocket::GetLastHook() const +{ + IOHook* curr = GetIOHook(); + IOHook* last = curr; + + for (; curr; curr = GetNextHook(curr)) + last = curr; + + return last; +} + +void StreamSocket::AddIOHook(IOHook* newhook) +{ + IOHook* curr = GetIOHook(); + if (!curr) + { + iohook = newhook; + return; + } + + IOHookMiddle* lasthook = nullptr; + while (curr) + { + lasthook = IOHookMiddle::ToMiddleHook(curr); + if (!lasthook) + return; + curr = lasthook->GetNextHook(); + } + + lasthook->SetNextHook(newhook); +} + +size_t StreamSocket::GetSendQSize() const +{ + size_t ret = sendq.bytes(); + IOHook* curr = GetIOHook(); + while (curr) + { + const IOHookMiddle* const iohm = IOHookMiddle::ToMiddleHook(curr); + if (!iohm) + break; + + ret += iohm->GetSendQ().bytes(); + curr = iohm->GetNextHook(); + } + return ret; +} |
