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-rw-r--r--src/thread.cpp198
1 files changed, 198 insertions, 0 deletions
diff --git a/src/thread.cpp b/src/thread.cpp
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+++ b/src/thread.cpp
@@ -0,0 +1,198 @@
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
+ *
+ * Copyright (C) 2013-2015 Attila Molnar <attilamolnar@hush.com>
+ * Copyright (C) 2012 Robby <robby@chatbelgie.be>
+ * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2008 Craig Edwards <brain@inspircd.org>
+ *
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+
+#include "inspircd.h"
+#include "threadsocket.h"
+
+bool Thread::Start()
+{
+ try
+ {
+ if (thread)
+ return false;
+
+ thread = new std::thread(Thread::StartInternal, this);
+ return true;
+ }
+ catch (const std::system_error& err)
+ {
+ throw CoreException("Unable to start new thread: " + std::string(err.what()));
+ }
+}
+
+void Thread::StartInternal(Thread* thread)
+{
+#ifndef _WIN32
+ // C++ does not have an API for this so we still need to use pthreads.
+ sigset_t set;
+ sigemptyset(&set);
+ sigaddset(&set, SIGPIPE);
+ pthread_sigmask(SIG_BLOCK, &set, nullptr);
+#endif
+
+ thread->OnStart();
+}
+
+bool Thread::Stop()
+{
+ if (!thread)
+ return false;
+
+ OnStop();
+ stopping = true;
+ thread->join();
+
+ stdalgo::delete_zero(thread);
+ return true;
+}
+
+#if __has_include(<sys/eventfd.h>)
+#include <sys/eventfd.h>
+
+class ThreadSignalSocket final
+ : public EventHandler
+{
+private:
+ SocketThread* parent = nullptr;
+
+public:
+ ThreadSignalSocket(SocketThread* p, int newfd)
+ : parent(p)
+ {
+ SetFd(newfd);
+ SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_NO_WRITE);
+ }
+
+ ~ThreadSignalSocket() override
+ {
+ SocketEngine::Close(this);
+ }
+
+ void Notify()
+ {
+ eventfd_write(GetFd(), 1);
+ }
+
+ void OnEventHandlerRead() override
+ {
+ eventfd_t dummy;
+ eventfd_read(GetFd(), &dummy);
+ parent->OnNotify();
+ }
+
+ void OnEventHandlerWrite() override
+ {
+ ServerInstance->GlobalCulls.AddItem(this);
+ }
+
+ void OnEventHandlerError(int errcode) override
+ {
+ ThreadSignalSocket::OnEventHandlerWrite();
+ }
+};
+
+SocketThread::SocketThread()
+{
+ int fd = eventfd(0, EFD_NONBLOCK);
+ if (fd < 0)
+ throw CoreException("Could not create pipe " + std::string(strerror(errno)));
+
+ socket = new ThreadSignalSocket(this, fd);
+}
+#else
+
+# ifdef _WIN32
+# define pipe(fd) _pipe(fd, 1, 0)
+# else
+# include <unistd.h>
+# endif
+
+class ThreadSignalSocket final
+ : public EventHandler
+{
+private:
+ SocketThread* parent;
+ int send_fd;
+
+public:
+ ThreadSignalSocket(SocketThread* p, int recvfd, int sendfd)
+ : parent(p)
+ , send_fd(sendfd)
+ {
+ SetFd(recvfd);
+ SocketEngine::NonBlocking(GetFd());
+ SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_NO_WRITE);
+ }
+
+ ~ThreadSignalSocket()
+ {
+ SocketEngine::Close(send_fd);
+ SocketEngine::Close(this);
+ }
+
+ void Notify()
+ {
+ static constexpr char dummy = '*';
+ write(send_fd, &dummy, 1);
+ }
+
+ void OnEventHandlerRead() override
+ {
+ char dummy[128];
+ read(GetFd(), dummy, 128);
+ parent->OnNotify();
+ }
+
+ void OnEventHandlerWrite() override
+ {
+ ServerInstance->GlobalCulls.AddItem(this);
+ }
+
+ void OnEventHandlerError(int errcode) override
+ {
+ ThreadSignalSocket::OnEventHandlerWrite();
+ }
+};
+
+SocketThread::SocketThread()
+{
+ socket = nullptr;
+ int fds[2];
+ if (pipe(fds))
+ throw CoreException("Could not create pipe " + std::string(strerror(errno)));
+ socket = new ThreadSignalSocket(this, fds[0], fds[1]);
+}
+#endif
+
+void SocketThread::NotifyParent()
+{
+ socket->Notify();
+}
+
+SocketThread::~SocketThread()
+{
+ if (socket)
+ {
+ socket->Cull();
+ delete socket;
+ }
+}