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* Clean up the Windows build process and remove some legacy code.Gravatar Sadie Powell2022-09-031-3/+2
* Merge branch 'insp3' into master.Gravatar Sadie Powell2022-08-271-1/+1
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| * Update copyright headers.Gravatar InspIRCd Robot2022-08-251-1/+1
* | Modernize various minor legacy C++isms.Gravatar Sadie Powell2022-07-301-2/+2
* | Switch from NULL to nullptr.Gravatar Sadie Powell2022-07-221-4/+4
* | Merge branch 'insp3' into master.Gravatar Sadie Powell2022-07-191-1/+1
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| * Also use binary exit codes in places that terminate abruptly.•••This is a partial reversion of commit 57330e973b3eb1f2a84803c84daf9d6b420859fd. Gravatar Sadie Powell2022-07-191-1/+1
* | Slim down the globally included files.Gravatar Sadie Powell2022-04-301-0/+5
* | Replace consolecolors with a vendored library.•••This library supports much more than consolecolors including the Windows 8 console API. Gravatar Sadie Powell2022-01-261-2/+4
* | Slim the included headers down more.Gravatar Sadie Powell2022-01-261-3/+4
* | Merge branch 'insp3' into master.Gravatar Sadie Powell2022-01-031-1/+1
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| * Update copyright headers.Gravatar InspIRCd Robot2021-12-301-1/+1
* | Remove a bunch of unnecessary whitespace.Gravatar Sadie Powell2021-08-171-1/+0
* | Fix MSVC compatibility issues.Gravatar Sadie Powell2021-06-071-1/+1
* | Added -Wshorten-64-to-32 and fixed all warnings.Gravatar Dominic Hamon2021-05-301-14/+14
* | Rip out the SwapInternals method.•••This never really worked correctly and will now be replaced with something better. Gravatar Sadie Powell2021-04-191-6/+0
* | Fix a ton of pedantic compiler warnings.Gravatar Sadie Powell2021-04-041-7/+7
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* Update copyright headers.Gravatar InspIRCd Robot2020-04-241-1/+1
* Add HasFd to EventHandler and switch code to use it.Gravatar Sadie Powell2020-02-151-5/+1
* Update copyright headers.Gravatar InspIRCd Robot2020-01-111-4/+9
* Add a method for swapping user I/O handlers.Gravatar Peter Powell2019-07-211-0/+6
* Fix building on Windows (mostly).Gravatar Peter Powell2018-02-171-0/+4
* Pass an irc::socket::sockaddrs to SocketEngine::SendTo().Gravatar Peter Powell2018-01-201-2/+2
* Pass an irc::socket::sockaddrs to SocketEngine::Connect().Gravatar Peter Powell2018-01-201-2/+2
* Get rid of InspIRCd::QuickExit.•••This is just a thin wrapper around exit(). I don't think we really need it. While we are changing this code the setgroup/setuser code should be using EXIT_STATUS_CONFIG too. Gravatar Peter Powell2017-12-231-1/+1
* Deduplicate error handling in the socket engines.Gravatar Peter Powell2017-10-221-0/+9
* Convert GetMaxFds() to size_t and deduplicate setting code.Gravatar Peter Powell2017-10-221-2/+16
* Improve and centralize socket engine event counters.•••The write counters were close to useless because they were only incremented on a write "event" which is only triggered when writing would block. Read handling was a little more useful in that all reads must happen through the socket engine, so these were happening at the correct time, but we can clean this up by doing it in the SE itself rather than each platform port. This means that both read and write events are now easily and usefully defined as "a syscall of either read or write was attempted". We also count empty read and write events as being an event, because they still were an attempt to poll a socket in some way. This may help to identify "bad" code which is repeatedly trying to read a socket for some reason. Lastly, we check for failed read/write calls, and log them as an error event. A lot of the time, this is how sockets are determined as being disconnected (ie. at read/write time). While we're at it, split Update() in two to make the calls more self-describing. This has no real impact since only one call is made at a time anyway. Gravatar Robin Burchell2017-07-111-13/+23
* Dispatch EventHandler events to dedicated virtual functions•••Remove enum EventType Gravatar Attila Molnar2015-04-121-2/+10
* Add SocketEngine::WriteV()Gravatar Attila Molnar2015-03-041-0/+27
* Merge insp20Gravatar Attila Molnar2014-07-251-1/+7
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| * Filter out newlines from error messages on WindowsGravatar Attila Molnar2014-04-121-1/+7
* | Relax fd bounds checking•••We can cope with fds greater than SocketEngine::GetMaxFds() since 3752b3f59d5216d7dc6221a361efc76b9ad2273d Gravatar Attila Molnar2014-06-071-1/+1
* | Call DelFd() and SetFd(-1) from SocketEngine::Close(EventHandler*)Gravatar Attila Molnar2014-02-091-6/+5
* | Change all socketengine methods to be staticGravatar Attila Molnar2014-02-081-18/+19
* | Move socketengine stats into a new classGravatar Attila Molnar2014-02-081-14/+18
* | Update SocketEngine::CurrentSetSize in AddFdRef()/DelFdRef()Gravatar Attila Molnar2014-02-081-0/+5
* | Rename SocketEngine::AddFd() and DelFd() to AddFdRef() and DelFdRef()Gravatar Attila Molnar2014-02-081-2/+2
* | Coding style changes in socketenginesGravatar Adam2014-02-041-1/+1
* | New socketengine stuff:•••Use vectors that grow as necessary instead of mass allocating everything at once Rework poll engine logic to make sense Gravatar Adam2014-02-041-4/+21
* | Merge insp20Gravatar attilamolnar2013-08-301-0/+23
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| * Use the correct socket related error messages on WindowsGravatar Adam2013-07-141-0/+23
* | Merge insp20Gravatar attilamolnar2013-04-281-5/+0
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| * Move SocketEngine::IgnoreError() code into socketengine.h and add test for EW...Gravatar attilamolnar2013-04-241-14/+0
| * Fix m_ssl_gnutls and perhaps some other things on Windows by recognizing WSAE...Gravatar Adam2013-04-161-0/+14
| * Do not enable SO_LINGER on our sockets•••Using this option allowed close() to block for up to a second Thanks to Shamsdeen and Rix for their assistance that made this fix possible Fixes issue #445 reported by @shaggie76 Fixes issue #494 reported by @Rixcho Gravatar attilamolnar2013-04-161-5/+0
* | Whitespace and empty destructor removal, minor coding style changesGravatar attilamolnar2013-04-011-1/+1
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* Windows: In-depth cleanup (see details)•••-Fix x64 builds for Windows. Now all configurations compile. -Remove the non-working rebase stuff. -Remove the Windows fork hack and instead use FreeConsole() to emulate the behavior. This directly allows us to compile with ASLR, which is turned on now. -Remove the old IPC mechanism for the removed GUI. This is not needed anymore as the GUI wasn't ever supported on anything newer than 1.2 -Remove the WIN32/WINDOWS macros. _WIN32 is supported on all x86-based VC++ targets, so that's what we need. -Enable optimizations for release builds. -De-duplicate printf_c(), it was previously copy-pasted into colors.h for configure -Add the VC++ specific bad files in .gitignore -Disable PID writing on Windows. This is only making sense for *nix builds. -Replace the CPU usage retrieval with an algorithm analogous to the *nix behavior. Also supports separated now/total values. (Tested with a dummy busy loop - seems working) -Removed certain unused functions and variables -Remove stdint defines from the windows wrapper -Remove CRT debug alloc. This is a bad idea as it would define a macro to replace free which breaks builds. -Re-evaluated the warnings list, commented it. -Moved inspircd_config/_version to include/ to match *nix -Removed the creation of inspircd_se_config, as it isn't used at all. -Made non-git builds show as "r0" instead of "r" (thanks to @SaberUK for pointing this out) -Fixed up m_spanningtree's project paths. Now all configurations (debug/release x86/x64) have been tested and build properly. -Moved FindDNS out of the wrapper and matched its log behavior with *nix. (It's pointless having it in the wrapper after the recent slimming down) -Replaced random/srandom wrappers with a mechanism that tries to use Windows' Random API first is no SSL module is loaded. -Removed more old junk from support for compilers older than VC++ 2010 (we don't have project files for these, so compiling them would be hard anyways) -Removed the unused ClearConsole() -Removed unused includes from the wrapper. Also, do not include psapi.h here if we don't link psapi.lib. This should be done where appropriate. -Made inet_aton an inline function for increased performance -C4800, performance warning about bool forcing, resolved at all occurrences. -C4701, uninitialized variable 'cached', resolved at all occurrences. -dlerror() was migrated out of the wrapper for more thread safety (no global buffer being shared) and increased performance. -Removed the wrong CRT debug flags. This drains a lot of performance. -Removed the clock_gettime/gettimeofday wrappers -Replaced all TCHAR/ANSI mix-ups of functions with the correct respective function. -Added a block of C4355 for < VS2012 -Update project files for c870714 Gravatar ChrisTX2012-10-121-6/+6
* Set errno to EINPROGRESS on Windows when the connect() call does not complete...•••This makes code that checks errno to determine whether connect() has succeeded or not work properly on Windows Fixes #298 reported by @butaman Gravatar attilamolnar2012-09-131-1/+6
* Count the actual number of sent/received bytes in SocketEngine instead of the...Gravatar attilamolnar2012-05-231-8/+16