From e51c8a5cf66d1d3eb475b967f99587b5a59ca442 Mon Sep 17 00:00:00 2001 From: burlex Date: Tue, 4 Sep 2007 12:36:05 +0000 Subject: * Fixed some incorrect declarations in IOCPEngine * Fixed the virtual socket wrapper functions in IOCPEngine {these should really be inlined on unix} * Fixed several compilation issues under Win32 * Fixed calls to close() which should've been changed to SE->Close() + Added a crashdump saving system to Win32 builds. Dumps are saved in the format of dump-------.dmp in the working directory. Enabled by default, undefine ENABLE_CRASHDUMPS to disable. + Added m_operflood, this is a module I've had lying around for some time but some users may like it as it allows unreal-like behaviour without increasing flood limits for non-opers. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@8015 e03df62e-2008-0410-955e-edbf42e46eb7 --- include/socketengine.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include/socketengine.h') diff --git a/include/socketengine.h b/include/socketengine.h index 95688117e..887d2dd56 100644 --- a/include/socketengine.h +++ b/include/socketengine.h @@ -353,7 +353,7 @@ public: */ virtual int Shutdown(EventHandler* fd, int how); - /** Abstraction for BSD sockets shutdownt(2). + /** Abstraction for BSD sockets shutdown(2). * This function should emulate its namesake system call exactly. * @return This method should return exactly the same values as the system call it emulates. */ -- cgit v1.3.1-10-gc9f91