From 635feb1a9a3ece8f06e1ad620b7b5a1eb21f8a44 Mon Sep 17 00:00:00 2001 From: Sadie Powell Date: Fri, 4 Aug 2023 13:09:06 +0100 Subject: Rework how away state is stored internally. This will be necessary for implementing pre-away as well as some changes for WATCH compatibility with Unreal. --- src/modules/m_ircv3.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/modules/m_ircv3.cpp') diff --git a/src/modules/m_ircv3.cpp b/src/modules/m_ircv3.cpp index 7d5382d33..4ff94ea6d 100644 --- a/src/modules/m_ircv3.cpp +++ b/src/modules/m_ircv3.cpp @@ -34,7 +34,7 @@ public: AwayMessage(User* user) : ClientProtocol::Message("AWAY", user) { - SetParams(user, user->awaymsg); + SetParams(user, user->away->message); } AwayMessage() @@ -101,7 +101,7 @@ public: if ((memb->user->IsAway()) && (awaycap.IsActive())) { awaymsg.SetSource(join); - awaymsg.SetParams(memb->user, memb->user->awaymsg); + awaymsg.SetParams(memb->user, memb->user->away->message); } } @@ -166,7 +166,7 @@ public: Monitor::WriteWatchersWithCap(monitorapi, user, accountevent, cap_accountnotify, res.GetAlreadySentId()); } - void OnUserAway(User* user) override + void OnUserAway(User* user, const std::optional& prevstate) override { if (!joinhook.awaycap.IsActive()) return; @@ -178,10 +178,10 @@ public: Monitor::WriteWatchersWithCap(monitorapi, user, awayevent, joinhook.awaycap, res.GetAlreadySentId()); } - void OnUserBack(User* user, const std::string& message) override + void OnUserBack(User* user, const std::optional& prevstate) override { // Back from away: n!u@h AWAY - OnUserAway(user); + OnUserAway(user, prevstate); } }; -- cgit v1.3.1-10-gc9f91