From f2acdbc3820f0f4f5ef76a0a64e73d2a320df91f Mon Sep 17 00:00:00 2001 From: peavey Date: Mon, 16 Jul 2007 17:30:04 +0000 Subject: OOPS! We try again, since I'm smoking craq. LF is 0x0a NOT CR. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7456 e03df62e-2008-0410-955e-edbf42e46eb7 --- src/modules/m_spanningtree/utils.h | 195 ++++++++++++++++++++++++++++++++++++- 1 file changed, 194 insertions(+), 1 deletion(-) (limited to 'src/modules/m_spanningtree/utils.h') diff --git a/src/modules/m_spanningtree/utils.h b/src/modules/m_spanningtree/utils.h index 48146e89e..cb783a81a 100644 --- a/src/modules/m_spanningtree/utils.h +++ b/src/modules/m_spanningtree/utils.h @@ -1 +1,194 @@ -/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2007 InspIRCd Development Team * See: http://www.inspircd.org/wiki/index.php/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __ST__UTIL__ #define __ST__UTIL__ #include "configreader.h" #include "users.h" #include "channels.h" #include "modules.h" #include "inspircd.h" /* Foward declarations */ class TreeServer; class TreeSocket; class Link; class ModuleSpanningTree; /* This hash_map holds the hash equivalent of the server * tree, used for rapid linear lookups. */ #ifdef WINDOWS typedef nspace::hash_map > > server_hash; #else typedef nspace::hash_map, irc::StrHashComp> server_hash; #endif typedef std::map TreeServerList; /** A group of modules that implement InspSocketHook * that we can use to hook our server to server connections. */ typedef std::map hookmodules; /** Contains helper functions and variables for this module, * and keeps them out of the global namespace */ class SpanningTreeUtilities { private: /** Creator server */ InspIRCd* ServerInstance; public: /** Creator module */ ModuleSpanningTree* Creator; /** Remote servers that are currently bursting */ server_hash RemoteServersBursting; /** Flatten links and /MAP for non-opers */ bool FlatLinks; /** Hide U-Lined servers in /MAP and /LINKS */ bool HideULines; /** Announce TS changes to channels on merge */ bool AnnounceTSChange; /** Synchronize timestamps between servers */ bool EnableTimeSync; /** Make snomasks +CQ quiet during bursts and splits */ bool quiet_bursts; /** Socket bindings for listening sockets */ std::vector Bindings; /* Number of seconds that a server can go without ping * before opers are warned of high latency. */ int PingWarnTime; /** This variable represents the root of the server tree */ TreeServer *TreeRoot; /** IPs allowed to link to us */ std::vector ValidIPs; /** Hash of currently connected servers by name */ server_hash serverlist; /** Hash of servers currently bursting but not initialized as connected */ std::map burstingserverlist; /** Holds the data from the tags in the conf */ std::vector LinkBlocks; /** Holds a bitmask of queued xline types waiting to be applied. * Will be a mask containing values APPLY_GLINES, APPLY_KLINES, * APPLY_QLINES and APPLY_ZLINES. */ int lines_to_apply; /** If this is true, this server is the master sync server for time * synching - e.g. it is the server with its clock correct. It will * send out the correct time at intervals. */ bool MasterTime; /** List of module pointers which can provide I/O abstraction */ hookmodules hooks; /** List of module names which can provide I/O abstraction */ std::vector hooknames; /** True (default) if we are to use challenge-response HMAC * to authenticate passwords. * * NOTE: This defaults to on, but should be turned off if * you are linking to an older version of inspircd. */ bool ChallengeResponse; /** Initialise utility class */ SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator); /** Destroy class and free listeners etc */ ~SpanningTreeUtilities(); /** Send a message from this server to one other local or remote */ bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque ¶ms, std::string target); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque ¶ms, std::string omit); /** Send a message from this server to all but one other, local or remote */ bool DoOneToAllButSender(const char* prefix, const char* command, std::deque ¶ms, std::string omit); /** Send a message from this server to all others */ bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque ¶ms); /** Send a message from this server to all others */ bool DoOneToMany(const char* prefix, const char* command, std::deque ¶ms); /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all) */ bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque ¶ms); /** Read the spanningtree module's tags from the config file */ void ReadConfiguration(bool rebind); /** Add a server to the server list for GetListOfServersForChannel */ void AddThisServer(TreeServer* server, TreeServerList &list); /** Compile a list of servers which contain members of channel c */ void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list); /** Find a server by name */ TreeServer* FindServer(const std::string &ServerName); /** Find a remote bursting server by name */ TreeServer* FindRemoteBurstServer(TreeServer* Server); /** Set a remote server to bursting or not bursting */ void SetRemoteBursting(TreeServer* Server, bool bursting); /** Find a route to a server by name */ TreeServer* BestRouteTo(const std::string &ServerName); /** Find a server by glob mask */ TreeServer* FindServerMask(const std::string &ServerName); /** Returns true if this is a server name we recognise */ bool IsServer(const std::string &ServerName); /** Attempt to connect to the failover link of link x */ void DoFailOver(Link* x); /** Find a link tag from a server name */ Link* FindLink(const std::string& name); /** Refresh the IP cache used for allowing inbound connections */ void RefreshIPCache(); TreeSocket* FindBurstingServer(const std::string &ServerName); void AddBurstingServer(const std::string &ServerName, TreeSocket* s); void DelBurstingServer(TreeSocket* s); }; #endif \ No newline at end of file +/* +------------------------------------+ + * | Inspire Internet Relay Chat Daemon | + * +------------------------------------+ + * + * InspIRCd: (C) 2002-2007 InspIRCd Development Team + * See: http://www.inspircd.org/wiki/index.php/Credits + * + * This program is free but copyrighted software; see + * the file COPYING for details. + * + * --------------------------------------------------- + */ + +#ifndef __ST__UTIL__ +#define __ST__UTIL__ + +#include "configreader.h" +#include "users.h" +#include "channels.h" +#include "modules.h" +#include "inspircd.h" + +/* Foward declarations */ +class TreeServer; +class TreeSocket; +class Link; +class ModuleSpanningTree; + +/* This hash_map holds the hash equivalent of the server + * tree, used for rapid linear lookups. + */ +#ifdef WINDOWS +typedef nspace::hash_map > > server_hash; +#else +typedef nspace::hash_map, irc::StrHashComp> server_hash; +#endif + +typedef std::map TreeServerList; + +/** A group of modules that implement InspSocketHook + * that we can use to hook our server to server connections. + */ +typedef std::map hookmodules; + +/** Contains helper functions and variables for this module, + * and keeps them out of the global namespace + */ +class SpanningTreeUtilities +{ + private: + /** Creator server + */ + InspIRCd* ServerInstance; + public: + /** Creator module + */ + ModuleSpanningTree* Creator; + /** Remote servers that are currently bursting + */ + server_hash RemoteServersBursting; + /** Flatten links and /MAP for non-opers + */ + bool FlatLinks; + /** Hide U-Lined servers in /MAP and /LINKS + */ + bool HideULines; + /** Announce TS changes to channels on merge + */ + bool AnnounceTSChange; + /** Synchronize timestamps between servers + */ + bool EnableTimeSync; + /** Make snomasks +CQ quiet during bursts and splits + */ + bool quiet_bursts; + /** Socket bindings for listening sockets + */ + std::vector Bindings; + /* Number of seconds that a server can go without ping + * before opers are warned of high latency. + */ + int PingWarnTime; + /** This variable represents the root of the server tree + */ + TreeServer *TreeRoot; + /** IPs allowed to link to us + */ + std::vector ValidIPs; + /** Hash of currently connected servers by name + */ + server_hash serverlist; + /** Hash of servers currently bursting but not initialized as connected + */ + std::map burstingserverlist; + /** Holds the data from the tags in the conf + */ + std::vector LinkBlocks; + /** Holds a bitmask of queued xline types waiting to be applied. + * Will be a mask containing values APPLY_GLINES, APPLY_KLINES, + * APPLY_QLINES and APPLY_ZLINES. + */ + int lines_to_apply; + + /** If this is true, this server is the master sync server for time + * synching - e.g. it is the server with its clock correct. It will + * send out the correct time at intervals. + */ + bool MasterTime; + + /** List of module pointers which can provide I/O abstraction + */ + hookmodules hooks; + + /** List of module names which can provide I/O abstraction + */ + std::vector hooknames; + + /** True (default) if we are to use challenge-response HMAC + * to authenticate passwords. + * + * NOTE: This defaults to on, but should be turned off if + * you are linking to an older version of inspircd. + */ + bool ChallengeResponse; + + /** Initialise utility class + */ + SpanningTreeUtilities(InspIRCd* Instance, ModuleSpanningTree* Creator); + /** Destroy class and free listeners etc + */ + ~SpanningTreeUtilities(); + /** Send a message from this server to one other local or remote + */ + bool DoOneToOne(const std::string &prefix, const std::string &command, std::deque ¶ms, std::string target); + /** Send a message from this server to all but one other, local or remote + */ + bool DoOneToAllButSender(const std::string &prefix, const std::string &command, std::deque ¶ms, std::string omit); + /** Send a message from this server to all but one other, local or remote + */ + bool DoOneToAllButSender(const char* prefix, const char* command, std::deque ¶ms, std::string omit); + /** Send a message from this server to all others + */ + bool DoOneToMany(const std::string &prefix, const std::string &command, std::deque ¶ms); + /** Send a message from this server to all others + */ + bool DoOneToMany(const char* prefix, const char* command, std::deque ¶ms); + /** Send a message from this server to all others, without doing any processing on the command (e.g. send it as-is with colons and all) + */ + bool DoOneToAllButSenderRaw(const std::string &data, const std::string &omit, const std::string &prefix, const irc::string &command, std::deque ¶ms); + /** Read the spanningtree module's tags from the config file + */ + void ReadConfiguration(bool rebind); + /** Add a server to the server list for GetListOfServersForChannel + */ + void AddThisServer(TreeServer* server, TreeServerList &list); + /** Compile a list of servers which contain members of channel c + */ + void GetListOfServersForChannel(chanrec* c, TreeServerList &list, char status, const CUList &exempt_list); + /** Find a server by name + */ + TreeServer* FindServer(const std::string &ServerName); + /** Find a remote bursting server by name + */ + TreeServer* FindRemoteBurstServer(TreeServer* Server); + /** Set a remote server to bursting or not bursting + */ + void SetRemoteBursting(TreeServer* Server, bool bursting); + /** Find a route to a server by name + */ + TreeServer* BestRouteTo(const std::string &ServerName); + /** Find a server by glob mask + */ + TreeServer* FindServerMask(const std::string &ServerName); + /** Returns true if this is a server name we recognise + */ + bool IsServer(const std::string &ServerName); + /** Attempt to connect to the failover link of link x + */ + void DoFailOver(Link* x); + /** Find a link tag from a server name + */ + Link* FindLink(const std::string& name); + /** Refresh the IP cache used for allowing inbound connections + */ + void RefreshIPCache(); + + TreeSocket* FindBurstingServer(const std::string &ServerName); + + void AddBurstingServer(const std::string &ServerName, TreeSocket* s); + + void DelBurstingServer(TreeSocket* s); +}; + +#endif -- cgit v1.3.1-10-gc9f91