/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2015 Attila Molnar * Copyright (C) 2013, 2017-2019, 2022-2024 Sadie Powell * Copyright (C) 2012 Robby * Copyright (C) 2009 Daniel De Graaf * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once namespace ServerProtocol { class LinkEventListener; class MessageEventListener; class RouteEventListener; class SyncEventListener; } enum { // From ircu. RPL_MAP = 15, RPL_ENDMAP = 17, // InspIRCd-specific. RPL_MAPUSERS = 18, }; class ServerProtocol::LinkEventListener : public Events::ModuleEventListener { public: LinkEventListener(Module* mod, unsigned int eventprio = DefaultPriority) : ModuleEventListener(mod, "event/server-link", eventprio) { } /** Fired when a server has linked to the network. * @param server Server that recently linked. */ virtual void OnServerLink(const Server* server) { } /** Fired when a server has finished bursting. * @param server Server that recently finished bursting. */ virtual void OnServerBurst(const Server* server) { } /** Fired when a server splits * @param server Server that split * @param error Whether the server split because of an error. */ virtual void OnServerSplit(const Server* server, bool error) { } }; class ServerProtocol::MessageEventListener : public Events::ModuleEventListener { public: MessageEventListener(Module* mod, unsigned int eventprio = DefaultPriority) : ModuleEventListener(mod, "event/server-message", eventprio) { } /** Fired when a server message is being sent by a user. * @param source The user who sent the message. * @param name The name of the command which was sent. * @param tags The tags which will be sent with the message. */ virtual void OnBuildUserMessage(const User* source, const char* name, ClientProtocol::TagMap& tags) { } /** Fired when a server message is being sent by a server. * @param source The server who sent the message. * @param name The name of the command which was sent. * @param tags The tags which will be sent with the message. */ virtual void OnBuildServerMessage(const Server* source, const char* name, ClientProtocol::TagMap& tags) { } }; class ServerProtocol::RouteEventListener : public Events::ModuleEventListener { public: RouteEventListener(Module* mod, unsigned int eventprio = DefaultPriority) : ModuleEventListener(mod, "event/server-route", eventprio) { } /** Fired when a channel message is being routed across the network. * @param channel The channel which is having a message sent to it. * @param server The server which might have a message routed to it. * @return Either MOD_RES_ALLOW to always send the message to the server, MOD_RES_DENY to never * send the message to the server, or MOD_RES_PASSTHRU to not handle the event. */ virtual ModResult OnRouteMessage(const Channel* channel, const Server* server) { return MOD_RES_PASSTHRU; } }; class ServerProtocol::SyncEventListener : public Events::ModuleEventListener { public: SyncEventListener(Module* mod, unsigned int eventprio = DefaultPriority) : ModuleEventListener(mod, "event/server-sync", eventprio) { } /** Allows modules to synchronize user metadata during a netburst. This will * be called for every user visible on your side of the burst. * @param user The user being synchronized. * @param server The target of the burst. */ virtual void OnSyncUser(User* user, Server& server) { } /** Allows modules to synchronize channel metadata during a netburst. This will * be called for every channel visible on your side of the burst. * @param chan The channel being synchronized. * @param server The target of the burst. */ virtual void OnSyncChannel(Channel* chan, Server& server) { } /** Allows modules to synchronize network metadata during a netburst. * @param server The target of the burst. */ virtual void OnSyncNetwork(Server& server) { } };