/* +------------------------------------+ * | Inspire Internet Relay Chat Daemon | * +------------------------------------+ * * InspIRCd: (C) 2002-2011 InspIRCd Development Team * See: http://wiki.inspircd.org/Credits * * This program is free but copyrighted software; see * the file COPYING for details. * * --------------------------------------------------- */ #ifndef __PROTOCOL_H__ #define __PROTOCOL_H__ class User; class ProtoServer { public: std::string servername; std::string parentname; std::string gecos; unsigned int usercount; unsigned int latencyms; }; typedef std::list ProtoServerList; class SyncTarget : public classbase { public: /** * Send metadata during the netburst * * @param target The Channel* or User* that metadata should be sent for. NULL for network metadata. * @param extname The extension name to send metadata for * @param extdata Encoded data for this extension */ virtual void SendMetaData(Extensible* target, const std::string &extname, const std::string &extdata) = 0; /** * Send an ENCAP * command during netburst (for network sync) * @param cmd The subcommand to send (the receiver should have a handler for this) * @param params The parameters to the command; only the last can contain spaces */ virtual void SendEncap(const std::string& cmd, const parameterlist ¶ms) = 0; /** * Send a line s2s during netburst. The line should begin with the command you * are sending; ":SID " will be prepended prior to sending. */ virtual void SendCommand(const std::string &line) = 0; }; class ProtocolInterface { public: ProtocolInterface() { } virtual ~ProtocolInterface() { } /** Send an ENCAP message to one or more linked servers. * See the protocol documentation for the purpose of ENCAP. * @param encap This is a list of string parameters, the first of which must be a server ID or glob matching servernames. * The second must be a subcommand. All subsequent parameters are dependant on the subcommand. * ENCAP (should) be used instead of creating new protocol messages for easier third party application support. * @return True if the message was sent out (target exists) */ virtual bool SendEncapsulatedData(const parameterlist &encap) { return false; } /** Send metadata for an object to other linked servers. * @param target The object to send metadata for. * @param key The 'key' of the data, e.g. "swhois" for swhois desc on a user * @param data The string representation of the data */ virtual void SendMetaData(Extensible* target, const std::string &key, const std::string &data) { } /** Send a topic change for a channel * @param channel The channel to change the topic for. * @param topic The new topic to use for the channel. */ virtual void SendTopic(Channel* channel, std::string &topic) { } /** Send mode changes for an object. * @param target The channel name or user to send mode changes for. * @param The mode changes to send. * @param merge Whether or not to send the modes as a merge. */ virtual void SendMode(User *src, Extensible* target, irc::modestacker& modes, bool merge = false) { } /** Send a notice to users with a given snomask. * @param snomask The snomask required for the message to be sent. * @param text The message to send. */ virtual void SendSNONotice(const std::string &snomask, const std::string &text) { } /** Send raw data to a remote client. * @param target The user to push data to. * @param rawline The raw IRC protocol line to deliver (":me NOTICE you :foo", whatever). */ virtual void PushToClient(User* target, const std::string &rawline) { } /** Send a message to a channel. * @param target The channel to message. * @param status The status character (e.g. %) required to recieve. * @param text The message to send. */ virtual void SendChannelPrivmsg(Channel* target, char status, const std::string &text) { } /** Send a notice to a channel. * @param target The channel to message. * @param status The status character (e.g. %) required to recieve. * @param text The message to send. */ virtual void SendChannelNotice(Channel* target, char status, const std::string &text) { } /** Send a message to a user. * @param target The user to message. * @param text The message to send. */ virtual void SendUserPrivmsg(User* target, const std::string &text) { } /** Send a notice to a user. * @param target The user to message. * @param text The message to send. */ virtual void SendUserNotice(User* target, const std::string &text) { } /** Fill a list of servers and information about them. * @param sl The list of servers to fill. * XXX: document me properly, this is shit. */ virtual void GetServerList(ProtoServerList &sl) { } }; #endif