/* * InspIRCd -- Internet Relay Chat Daemon * * Copyright (C) 2019 iwalkalone * Copyright (C) 2017-2026 Sadie Powell * Copyright (C) 2013 Daniel Vassdal * Copyright (C) 2013 Adam * Copyright (C) 2012-2016, 2018 Attila Molnar * Copyright (C) 2012 Robby * Copyright (C) 2009-2010 Daniel De Graaf * Copyright (C) 2008 Thomas Stagner * Copyright (C) 2007 Robin Burchell * Copyright (C) 2007 Oliver Lupton * Copyright (C) 2007 Dennis Friis * Copyright (C) 2006-2009 Craig Edwards * * This file is part of InspIRCd. InspIRCd is free software: you can * redistribute it and/or modify it under the terms of the GNU General Public * License as published by the Free Software Foundation, version 2. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "inspircd.h" #include "dynamic.h" #include "utility/map.h" Module::Module(int mprops, const std::string& mdesc) : Module(mprops, "", mdesc) { } Module::Module(int mprops, const std::string& mversion, const std::string& mdesc) : pointer(this, Cullable::Deleter()) , description(mdesc) , properties(mprops) , version(mversion) { } Cullable::Result Module::Cull() { if (ModuleDLL) { ServerInstance->GlobalCulls.AddItem(ModuleDLL); ModuleDLL = nullptr; } return Cullable::Cull(); } void Module::CompareLinkData(const LinkData& otherdata, LinkDataDiff& diffs) { LinkData data; this->GetLinkData(data); insp::map::difference(data, otherdata, diffs); } std::string Module::GetPropertyString() const { // R = VF_CORE ("required") // V = VF_VENDOR // C = VF_COMMON // O = VF_OPTCOMMON // D = VF_DEPRECATED std::string propstr("RVCOD"); size_t pos = 0; for (int mult = VF_CORE; mult <= VF_LAST; mult *= 2, ++pos) if (!(this->properties & mult)) propstr[pos] = '-'; return propstr; } std::string Module::GetVersion() const { if (!version.empty()) return version; const auto* dll_version = ModuleDLL->GetVersion(); return dll_version ? dll_version : "unknown"; } ModulePtr Module::Share() { if (!this->pointer) [[unlikely]] throw CoreException("Module::Share called on an already shared module."); ModulePtr newpointer; std::swap(this->pointer, newpointer); return newpointer; } void Module::DetachEvent(Implementation i) { ServerInstance->Modules.Detach(i, shared_from_this()); } void Module::GetLinkData(LinkData&) { } void Module::Prioritize() { } void Module::ReadConfig(ConfigStatus& status) { } ModResult Module::OnSendSnotice(char& snomask, std::string& type, const std::string& message) { DetachEvent(I_OnSendSnotice); return MOD_RES_PASSTHRU; } void Module::OnUserConnect(LocalUser*) { DetachEvent(I_OnUserConnect); } ModResult Module::OnUserPreQuit(LocalUser*, std::string&, std::string&) { DetachEvent(I_OnUserPreQuit); return MOD_RES_PASSTHRU; } void Module::OnUserQuit(User*, const std::string&, const std::string&) { DetachEvent(I_OnUserQuit); } void Module::OnUserDisconnect(LocalUser*) { DetachEvent(I_OnUserDisconnect); } void Module::OnUserJoin(Membership*, bool, bool, User::List&) { DetachEvent(I_OnUserJoin); } void Module::OnPostJoin(Membership*) { DetachEvent(I_OnPostJoin); } void Module::OnUserPart(Membership*, std::string&, User::List&) { DetachEvent(I_OnUserPart); } void Module::OnPreRehash(User*, const std::string&) { DetachEvent(I_OnPreRehash); } void Module::OnModuleRehash(User*, const std::string&) { DetachEvent(I_OnModuleRehash); } ModResult Module::OnUserPreJoin(LocalUser*, Channel*, const std::string&, PrefixMode::Set&, const std::string&, bool) { DetachEvent(I_OnUserPreJoin); return MOD_RES_PASSTHRU; } void Module::OnMode(User*, User*, Channel*, const Modes::ChangeList&, ModeParser::ModeProcessFlag) { DetachEvent(I_OnMode); } ModResult Module::OnUserPreInvite(User*, User*, Channel*, time_t) { DetachEvent(I_OnUserPreInvite); return MOD_RES_PASSTHRU; } ModResult Module::OnUserPreMessage(User*, MessageTarget&, MessageDetails&) { DetachEvent(I_OnUserPreMessage); return MOD_RES_PASSTHRU; } ModResult Module::OnUserPreNick(LocalUser*, const std::string&) { DetachEvent(I_OnUserPreNick); return MOD_RES_PASSTHRU; } void Module::OnUserPostNick(User*, const std::string&) { DetachEvent(I_OnUserPostNick); } ModResult Module::OnPreMode(User*, User*, Channel*, Modes::ChangeList&) { DetachEvent(I_OnPreMode); return MOD_RES_PASSTHRU; } ModResult Module::OnKill(User*, User*, const std::string&) { DetachEvent(I_OnKill); return MOD_RES_PASSTHRU; } void Module::OnLoadModule(const ModulePtr&) { DetachEvent(I_OnLoadModule); } void Module::OnUnloadModule(const ModulePtr&) { DetachEvent(I_OnUnloadModule); } void Module::OnBackgroundTimer(time_t) { DetachEvent(I_OnBackgroundTimer); } ModResult Module::OnPreCommand(std::string&, CommandBase::Params&, LocalUser*, bool) { DetachEvent(I_OnPreCommand); return MOD_RES_PASSTHRU; } void Module::OnPostCommand(Command*, const CommandBase::Params&, LocalUser*, CmdResult, bool) { DetachEvent(I_OnPostCommand); } void Module::OnCommandBlocked(const std::string&, const CommandBase::Params&, LocalUser*) { DetachEvent(I_OnCommandBlocked); } void Module::OnUserInit(LocalUser*) { DetachEvent(I_OnUserInit); } void Module::OnUserPostInit(LocalUser*) { DetachEvent(I_OnUserPostInit); } ModResult Module::OnCheckReady(LocalUser*) { DetachEvent(I_OnCheckReady); return MOD_RES_PASSTHRU; } ModResult Module::OnUserRegister(LocalUser*) { DetachEvent(I_OnUserRegister); return MOD_RES_PASSTHRU; } ModResult Module::OnUserPreKick(User*, Membership*, const std::string&) { DetachEvent(I_OnUserPreKick); return MOD_RES_PASSTHRU; } void Module::OnUserKick(User*, Membership*, const std::string&, User::List&) { DetachEvent(I_OnUserKick); } ModResult Module::OnRawMode(User*, Channel*, const Modes::Change&) { DetachEvent(I_OnRawMode); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckInvite(User*, Channel*) { DetachEvent(I_OnCheckInvite); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckKey(User*, Channel*, const std::string&) { DetachEvent(I_OnCheckKey); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckLimit(User*, Channel*) { DetachEvent(I_OnCheckLimit); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckList(ListModeBase* lm, User*, Channel*, bool) { DetachEvent(I_OnCheckList); return MOD_RES_PASSTHRU; } ModResult Module::OnCheckListEntry(ListModeBase* lm, User*, Channel*, const std::string&, bool) { DetachEvent(I_OnCheckListEntry); return MOD_RES_PASSTHRU; } ModResult Module::OnPreTopicChange(User*, Channel*, const std::string&) { DetachEvent(I_OnPreTopicChange); return MOD_RES_PASSTHRU; } void Module::OnPostConnect(User*) { DetachEvent(I_OnPostConnect); } void Module::OnUserPostMessage(User*, const MessageTarget&, const MessageDetails&) { DetachEvent(I_OnUserPostMessage); } void Module::OnUserMessageBlocked(User*, const MessageTarget&, const MessageDetails&) { DetachEvent(I_OnUserMessageBlocked); } void Module::OnUserInvite(User*, User*, Channel*, time_t, ModeHandler::Rank, User::List&) { DetachEvent(I_OnUserInvite); } void Module::OnPostTopicChange(User*, Channel*, const std::string&) { DetachEvent(I_OnPostTopicChange); } void Module::OnDecodeMetadata(Extensible*, const std::string&, const std::string&) { DetachEvent(I_OnDecodeMetadata); } void Module::OnChangeHost(User*, const std::string&) { DetachEvent(I_OnChangeHost); } void Module::OnChangeRealHost(User*, const std::string&) { DetachEvent(I_OnChangeRealHost); } void Module::OnPostChangeRealHost(User*) { DetachEvent(I_OnPostChangeRealHost); } void Module::OnChangeRealName(User*, const std::string&) { DetachEvent(I_OnChangeRealName); } void Module::OnChangeUser(User*, const std::string&) { DetachEvent(I_OnChangeUser); } void Module::OnChangeRealUser(User*, const std::string&) { DetachEvent(I_OnChangeRealUser); } void Module::OnPostChangeRealUser(User*) { DetachEvent(I_OnPostChangeRealUser); } void Module::OnAddLine(User*, XLine*) { DetachEvent(I_OnAddLine); } void Module::OnDelLine(User*, XLine*) { DetachEvent(I_OnDelLine); } void Module::OnExpireLine(XLine*) { DetachEvent(I_OnExpireLine); } void Module::OnCleanup(ExtensionType, Extensible*) { } ModResult Module::OnChannelPreDelete(Channel*) { DetachEvent(I_OnChannelPreDelete); return MOD_RES_PASSTHRU; } void Module::OnChannelDelete(Channel*) { DetachEvent(I_OnChannelDelete); } void Module::OnBuildNeighborList(User*, User::NeighborList&, User::NeighborExceptions&) { DetachEvent(I_OnBuildNeighborList); } void Module::OnGarbageCollect() { DetachEvent(I_OnGarbageCollect); } void Module::OnUserMessage(User*, const MessageTarget&, const MessageDetails&) { DetachEvent(I_OnUserMessage); } ModResult Module::OnNumeric(User*, const Numeric::Numeric&) { DetachEvent(I_OnNumeric); return MOD_RES_PASSTHRU; } ModResult Module::OnAcceptConnection(int, ListenSocket*, const irc::sockets::sockaddrs&, const irc::sockets::sockaddrs&) { DetachEvent(I_OnAcceptConnection); return MOD_RES_PASSTHRU; } void Module::OnChangeRemoteAddress(LocalUser*) { DetachEvent(I_OnChangeRemoteAddress); } void Module::OnServiceAdd(Service::Provider&) { DetachEvent(I_OnServiceAdd); } void Module::OnServiceDel(Service::Provider&) { DetachEvent(I_OnServiceDel); } ModResult Module::OnUserWrite(LocalUser*, ClientProtocol::Message&) { DetachEvent(I_OnUserWrite); return MOD_RES_PASSTHRU; } void Module::OnShutdown(const std::string& reason) { DetachEvent(I_OnShutdown); } ModResult Module::OnPreOperLogin(LocalUser*, const std::shared_ptr&, bool) { DetachEvent(I_OnPreOperLogin); return MOD_RES_PASSTHRU; } void Module::OnOperLogin(User*, const std::shared_ptr&, bool) { DetachEvent(I_OnOperLogin); } void Module::OnPostOperLogin(User*, bool) { DetachEvent(I_OnPostOperLogin); } void Module::OnOperLogout(User*) { DetachEvent(I_OnOperLogout); } void Module::OnPostOperLogout(User*, const std::shared_ptr&) { DetachEvent(I_OnPostOperLogout); } ModResult Module::OnPreChangeConnectClass(LocalUser*, const std::shared_ptr&, std::optional&) { DetachEvent(I_OnPreChangeConnectClass); return MOD_RES_PASSTHRU; } void Module::OnChangeConnectClass(LocalUser*, const std::shared_ptr&, bool) { DetachEvent(I_OnChangeConnectClass); } void Module::OnPostChangeConnectClass(LocalUser*, const std::shared_ptr&, bool) { DetachEvent(I_OnPostChangeConnectClass); } bool ModuleManager::Attach(Implementation i, const ModulePtr& mod) { if (stdalgo::isin(EventHandlers[i], mod)) return false; EventHandlers[i].push_back(mod); return true; } bool ModuleManager::Detach(Implementation i, const ModulePtr& mod) { return std::erase(EventHandlers[i], mod); } void ModuleManager::Attach(const Implementation* i, const ModulePtr& mod, size_t sz) { for (size_t n = 0; n < sz; ++n) Attach(i[n], mod); } void ModuleManager::Detach(const Implementation* i, const ModulePtr& mod, size_t sz) { for (size_t n = 0; n < sz; ++n) Detach(i[n], mod); } void ModuleManager::AttachAll(const ModulePtr& mod) { for (size_t i = 0; i != I_END; ++i) Attach(static_cast(i), mod); } void ModuleManager::DetachAll(const ModulePtr& mod) { for (size_t n = 0; n != I_END; ++n) Detach(static_cast(n), mod); } void ModuleManager::SetPriority(const ModulePtr& mod, Priority s) { for (size_t n = 0; n != I_END; ++n) SetPriority(mod, static_cast(n), s); } bool ModuleManager::SetPriority(const ModulePtr& mod, Implementation i, Priority s, const std::string& which) { ModulePtr depmod; if (!which.empty()) depmod = ServerInstance->Modules.Find(which); return SetPriority(mod, i, s, depmod); } bool ModuleManager::SetPriority(const ModulePtr& mod, Implementation i, Priority s, const ModulePtr& which) { /** To change the priority of a module, we first find its position in the vector, * then we find the position of the other modules in the vector that this module * wants to be before/after. We pick off either the first or last of these depending * on which they want, and we make sure our module is *at least* before or after * the first or last of this subset, depending again on the type of priority. */ size_t my_pos = 0; /* Locate our module. This is O(n) but it only occurs on module load so we're * not too bothered about it */ for (size_t x = 0; x != EventHandlers[i].size(); ++x) { if (EventHandlers[i][x] == mod) { my_pos = x; goto found_src; } } /* Eh? this module doesnt exist, probably trying to set priority on an event * they're not attached to. */ return false; found_src: // The modules registered for a hook are called in reverse order (to allow for easier removal // of list entries while looping), meaning that the Priority given to us has the exact opposite effect // on the list, e.g.: PRIORITY_BEFORE will actually put 'mod' after 'which', etc. size_t swap_pos; switch (s) { case PRIORITY_LAST: { if (prioritizationState != PRIO_STATE_FIRST) return true; swap_pos = 0; break; } case PRIORITY_FIRST: { if (prioritizationState != PRIO_STATE_FIRST) return true; swap_pos = EventHandlers[i].size() - 1; break; } case PRIORITY_BEFORE: { /* Find the latest possible position, only searching AFTER our position */ for (size_t x = EventHandlers[i].size() - 1; x > my_pos; --x) { if (EventHandlers[i][x] == which) { swap_pos = x; goto swap_now; } } // didn't find it - either not loaded or we're already after return true; } /* Place this module before a set of other modules */ case PRIORITY_AFTER: { for (size_t x = 0; x < my_pos; ++x) { if (EventHandlers[i][x] == which) { swap_pos = x; goto swap_now; } } // didn't find it - either not loaded or we're already before return true; } default: return true; // Should never happen. } swap_now: /* Do we need to swap? */ if (swap_pos != my_pos) { // We are going to change positions; we'll need to run again to verify all requirements if (prioritizationState == PRIO_STATE_LAST) prioritizationState = PRIO_STATE_AGAIN; /* Suggestion from Phoenix, "shuffle" the modules to better retain call order */ int increment = 1; if (my_pos > swap_pos) increment = -1; for (size_t j = my_pos; j != swap_pos; j += increment) { if ((j + increment > EventHandlers[i].size() - 1) || ((increment == -1) && (j == 0))) continue; std::swap(EventHandlers[i][j], EventHandlers[i][j+increment]); } } return true; } bool ModuleManager::PrioritizeHooks() { /* We give every module a chance to re-prioritize when we introduce a new one, * not just the one that's loading, as the new module could affect the preference * of others */ for (int tries = 0; tries < 20; tries++) { prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST; for (const auto& [_, mod] : Modules) mod->Prioritize(); if (prioritizationState == PRIO_STATE_LAST) break; if (tries == 19) { ServerInstance->Logs.Debug("MODULE", "Hook priority dependency loop detected"); return false; } } return true; } bool ModuleManager::CanUnload(const ModulePtr& mod) { auto modfind = Modules.find(mod->ModuleFile); if ((modfind == Modules.end()) || (modfind->second != mod) || (mod->dying)) { LastModuleError = "Module " + mod->ModuleFile + " is not loaded, cannot unload it!"; ServerInstance->Logs.Critical("MODULE", LastModuleError); return false; } mod->dying = true; return true; } void ModuleManager::UnregisterModes(const ModulePtr& mod, ModeType modetype) { const ModeParser::ModeHandlerMap& modes = ServerInstance->Modes.GetModes(modetype); for (ModeParser::ModeHandlerMap::const_iterator i = modes.begin(); i != modes.end(); ) { ModeHandler* const mh = i->second; ++i; if (insp::same_ptr(mh->service_creator, mod)) this->DelService(*mh); } } void ModuleManager::DoSafeUnload(const ModulePtr& mod) { // First, notify all modules that a module is about to be unloaded, so in case // they pass execution to the soon to be unloaded module, it will happen now, // i.e. before we unregister the services of the module being unloaded FOREACH_MOD(OnUnloadModule, (mod)); auto modfind = Modules.find(mod->ModuleFile); // Unregister modes before extensions because modes may require their extension to show the mode being unset UnregisterModes(mod, MODETYPE_USER); UnregisterModes(mod, MODETYPE_CHANNEL); std::vector items; ServerInstance->Extensions.BeginUnregister(modfind->second, items); /* Give the module a chance to tidy out all its metadata */ const ChannelMap& chans = ServerInstance->Channels.GetChans(); for (ChannelMap::const_iterator c = chans.begin(); c != chans.end(); ) { Channel* chan = c->second; ++c; mod->OnCleanup(ExtensionType::CHANNEL, chan); chan->UnhookExtensions(items); for (const auto& [_, memb] : chan->GetUsers()) { mod->OnCleanup(ExtensionType::MEMBERSHIP, memb); memb->UnhookExtensions(items); } } const UserMap& users = ServerInstance->Users.GetUsers(); for (UserMap::const_iterator u = users.begin(); u != users.end(); ) { User* user = u->second; // The module may quit the user (e.g. TLS mod unloading) and that will remove it from the container ++u; mod->OnCleanup(ExtensionType::USER, user); user->UnhookExtensions(items); } for (auto i = this->Services.begin(); i != this->Services.end(); ) { auto curr = i++; if (insp::same_ptr(curr->second->service_creator, mod)) { this->Services.erase(curr); FOREACH_MOD(OnServiceDel, (*curr->second)); } } dynamic_reference_base::reset_all(); DetachAll(mod); Modules.erase(modfind); ServerInstance->Logs.Normal("MODULE", "The {} module was unloaded", mod->ModuleFile); } void ModuleManager::UnloadAll() { /* We do this more than once, so that any service providers get a * chance to be unhooked by the modules using them, but then get * a chance to be removed themselves. * * Note: this deliberately does NOT delete the DLLManager objects */ for (int tries = 0; tries < 4; tries++) { auto i = Modules.begin(); while (i != Modules.end()) { auto me = i++; if (CanUnload(me->second)) { DoSafeUnload(me->second); } } ServerInstance->GlobalCulls.Apply(); } } namespace { struct UnloadAction final : public ActionBase { const ModulePtr mod; UnloadAction(const ModulePtr& m) : mod(m) { } void Call() override { ServerInstance->Modules.DoSafeUnload(mod); ServerInstance->GlobalCulls.Apply(); ServerInstance->GlobalCulls.AddItem(this); } }; } bool ModuleManager::Unload(const ModulePtr& mod) { if (!CanUnload(mod)) return false; ServerInstance->AtomicActions.AddAction(new UnloadAction(mod)); return true; } void ModuleManager::LoadAll() { std::map servicemap; LoadCoreModules(servicemap); // Step 1: load all of the modules. for (const auto& shortname : ServerInstance->Config->GetModules()) { // Skip modules which are already loaded. const std::string name = ExpandModName(shortname); if (Modules.find(name) != Modules.end()) continue; this->NewServices = &servicemap[name]; fmt::println("[{}] Loading module:\t{}", fmt::styled("*", fmt::emphasis::bold | fmt::fg(fmt::terminal_color::green)), name); if (!this->Load(name, true)) { fmt::println(""); fmt::println("[{}] {}", fmt::styled("*", fmt::emphasis::bold | fmt::fg(fmt::terminal_color::red)), LastError()); fmt::println(""); ServerInstance->Exit(EXIT_FAILURE); } } // Step 2: initialize the modules and register their services. for (const auto& [modname, mod] : Modules) { try { ServerInstance->Logs.Debug("MODULE", "Initializing {}", modname); AttachAll(mod); AddServices(servicemap[modname]); mod->init(); } catch (const CoreException& modexcept) { LastModuleError = "Unable to initialize " + modname + ": " + modexcept.GetReason(); ServerInstance->Logs.Critical("MODULE", LastModuleError); fmt::println(""); fmt::println("[{}] {}", fmt::styled("*", fmt::emphasis::bold | fmt::fg(fmt::terminal_color::red)), LastModuleError); fmt::println(""); ServerInstance->Exit(EXIT_FAILURE); } } this->NewServices = nullptr; ConfigStatus confstatus(nullptr, true); // Step 3: Read the configuration for the modules. This must be done as part of // its own step so that services provided by modules can be registered before // the configuration is read. for (const auto& [modname, mod] : Modules) { try { ServerInstance->Logs.Debug("MODULE", "Reading configuration for {}", modname); mod->ReadConfig(confstatus); } catch (const CoreException& modexcept) { LastModuleError = "Unable to read the configuration for " + modname + ": " + modexcept.GetReason(); ServerInstance->Logs.Critical("MODULE", LastModuleError); fmt::println(""); fmt::println("[{}] {}", fmt::styled("*", fmt::emphasis::bold | fmt::fg(fmt::terminal_color::red)), LastModuleError); fmt::println(""); ServerInstance->Exit(EXIT_FAILURE); } } if (!PrioritizeHooks()) ServerInstance->Exit(EXIT_FAILURE); } std::string& ModuleManager::LastError() { return LastModuleError; } void ModuleManager::AddServices(const Service::List& list) { for (auto* service : list) AddService(*service); } void ModuleManager::AddService(Service::Provider& item) { #ifdef INSPIRCD_DEBUG ServerInstance->Logs.Debug("SERVICE", "Adding {} {} ({}) provided by {}", item.service_type, item.service_name, (void*)&item, item.GetSource()); #endif item.RegisterService(); FOREACH_MOD(OnServiceAdd, (item)); } void ModuleManager::DelService(Service::Provider& item) { #ifdef INSPIRCD_DEBUG ServerInstance->Logs.Debug("SERVICE", "Deleting {} {} ({}) provided by {}", item.service_type, item.service_name, (void*)&item, item.GetSource()); #endif item.UnregisterService(); FOREACH_MOD(OnServiceDel, (item)); } Service::Provider* ModuleManager::FindService(const std::string& type, const std::string& name) { auto i = this->Services.find(std::make_pair(type, name)); if (i != this->Services.end()) return i->second; return nullptr; } std::string ModuleManager::ExpandModName(const std::string& modname) { const static size_t extlen = strlen(DLL_EXTENSION); std::string fullname; if (modname.compare(0, 5, "core_") != 0 && modname.compare(0, 2, "m_") != 0) fullname.append("m_"); fullname.append(modname); if (modname.length() < extlen || modname.compare(modname.size() - extlen, extlen, DLL_EXTENSION) != 0) fullname.append(DLL_EXTENSION); return fullname; } std::string ModuleManager::ShrinkModName(const std::string& modname) { const static size_t extlen = strlen(DLL_EXTENSION); size_t startpos = modname.compare(0, 2, "m_", 2) ? 0 : 2; size_t endpos = modname.length() < extlen || modname.compare(modname.length() - extlen, extlen, DLL_EXTENSION, extlen) ? 0 : extlen; return modname.substr(startpos, modname.length() - endpos - startpos); } ModulePtr ModuleManager::Find(const std::string& name) { auto modfind = Modules.find(ExpandModName(name)); if (modfind == Modules.end()) return nullptr; else return modfind->second; } void ModuleManager::AddReferent(const std::string& stype, const std::string& sname, Service::Provider* service) { #ifdef INSPIRCD_DEBUG ServerInstance->Logs.Debug("SERVICE", "Adding reference to {} as {} {}", (void*)service, stype, sname); #endif this->Services.emplace(std::make_pair(stype, sname), service); dynamic_reference_base::reset_all(stype); } void ModuleManager::DelReferent(Service::Provider* service) { for (auto i = this->Services.begin(); i != this->Services.end(); ) { Service::Provider* curr = i->second; if (curr == service) { #ifdef INSPIRCD_DEBUG ServerInstance->Logs.Debug("SERVICE", "Deleting reference to {} as {} {}", (void*)service, curr->service_type, curr->service_name); #endif this->Services.erase(i++); } else ++i; } dynamic_reference_base::reset_all(); }